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Emulator Issues #13120

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HLE Audio: Freestyle Metal X - Ambient sounds blaringly loud

Added by giga-robo about 2 months ago. Updated about 2 months ago.

Status:
Accepted
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?

Freestyle Metal X

Game ID? (right click the game in the game list, Properties, Info tab)

GFXE5D

MD5 Hash? (right click the game in the game list, Properties, Verify tab, Verify Integrity button)

56d73e3be3a25cd080302519970c41c2

What's the problem? Describe what went wrong.

Ambient sounds (fire, running water, chickens, etc.) are blaringly loud. Not present in PCSX2.
Footage: https://youtu.be/yCo-wMTR5oY?t=60 (Not me; has been present at least since 4.0-2697)

What steps will reproduce the problem?

Load either the tutorial level or Rodeo Rise, e.g. Quick play > Rodeo Rise > Challenges.

Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.

Yes 5.0-18017

Is the issue present in the latest stable version?

Yes 5.0

If the issue isn't present in the latest stable version, which is the first broken version? (You can find the first broken version by bisecting. Windows users can use the tool https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-finding-broken-builds and anyone who is building Dolphin on their own can use git bisect.)

N/A

If your issue is a graphical issue, please attach screenshots and record a three frame fifolog of the issue if possible. Screenshots showing what it is supposed to look like from either console or older builds of Dolphin will help too. For more information on how to use the fifoplayer, please check here: https://wiki.dolphin-emu.org/index.php?title=FifoPlayer

N/A

What are your PC specifications? (CPU, GPU, Operating System, more)

CPU: AMD Ryzen 7 5800H with Radeon Graphics 3.20 GHz
RAM: 16.0 GB (15.4 GB usable)
GPU: NVIDIA GeForce RTX 3060 Laptop GPU
OS : Windows 11 Version 10.0.22621 Build 22621

Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots,
configuration files, savefiles, savestates)

N/A

Actions #1

Updated by JMC4789 about 2 months ago

Is it possible that the GameCube version wasn't just improperly programmed? It not being present in PCSX2 or PS2 means nothing if it happens on GameCube.

Actions #2

Updated by pokechu22 about 2 months ago

This longplay seems to have reasonable audio at least for the chickens (though music is disabled, maybe for copyright reasons, and the barn isn't on fire).

Actions #3

Updated by AdmiralCurtiss about 2 months ago

Does switching to LLE Audio fix it?

Actions #4

Updated by giga-robo about 2 months ago

AdmiralCurtiss wrote in #note-3:

Does switching to LLE Audio fix it?

Yes, choosing either LLE engine seems to fix it. Tutorial level and Rodeo Rise both have proper sound levels.

Actions #5

Updated by AdmiralCurtiss about 2 months ago

  • Subject changed from Freestyle Metal X - Ambient sounds blaringly loud to HLE Audio: Freestyle Metal X - Ambient sounds blaringly loud
  • Status changed from New to Accepted

That's a bug or unimplemented feature in our HLE audio implementation then.

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