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Emulator Issues #13184

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Super Mario Sunshine - Coconut drinks in Gelato Beach bar are invisible due to using nonexistent vertex color (conflicts with debug cubes fix)

Added by gamma_31 about 1 year ago. Updated about 1 year ago.

Status:
New
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
Yes
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
5.0-14402
Fixed in:

Description

Game Name?

Super Mario Sunshine

Game ID? (right click the game in the game list, Properties, Info tab)

GMSE01

MD5 Hash? (right click the game in the game list, Properties, Verify tab, Verify Integrity button)

0c6d2edae9fdf40dfc410ff1623e4119

What's the problem? Describe what went wrong.

In all episodes of Gelato Beach, the 4 coconut drinks at the bar where the Episode 8 shine is held are invisible. This is due to the material for those drinks specifying that its COLOR0 material source is vertex, despite the geometry data for the drinks lacking vertex color data.

What steps will reproduce the problem?

Go to the bar at the opposite end of the level in any episode of Gelato Beach. Observe that there is nothing on the bartop.

Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.

Present in 5.0-18498

Is the issue present in the latest stable version?

Not present in 5.0

If the issue isn't present in the latest stable version, which is the first broken version? (You can find the first broken version by bisecting. Windows users can use the tool https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-finding-broken-builds and anyone who is building Dolphin on their own can use git bisect.)

First broken version is unknown, but it is known that https://github.com/dolphin-emu/dolphin/commit/a51d01bb809bddaa2c221b0e9a6d0b935a285bce is the commit that broke it.

If your issue is a graphical issue, please attach screenshots and record a three frame fifolog of the issue if possible. Screenshots showing what it is supposed to look like from either console or older builds of Dolphin will help too. For more information on how to use the fifoplayer, please check here: https://wiki.dolphin-emu.org/index.php?title=FifoPlayer

FIFO log can be found at https://cdn.discordapp.com/attachments/783525184468156416/1079554884216557588/sms_tevcolorchannelbug_fifo.dff. Note however that the drink models DO show up correctly in it.

What are your PC specifications? (CPU, GPU, Operating System, more)

  • CPU: AMD Ryzen 9 3900X 12-Core @ 3.8Mhz
  • GPU: NVIDIA GeForce GTX 1070
  • OS: Windows 10

Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots,
configuration files, savefiles, savestates)

See attachments.


Files

Dolphin_2023-02-26_18-53-21.png (184 KB) Dolphin_2023-02-26_18-53-21.png Screenshot from 5.0, drinks are visible gamma_31, 02/27/2023 12:00 AM
Dolphin_2023-02-26_18-58-39.png (1020 KB) Dolphin_2023-02-26_18-58-39.png Screenshot from 5.0-18498, drinks are invisible gamma_31, 02/27/2023 12:00 AM
super_mario_sunshine_usa.gci (56.1 KB) super_mario_sunshine_usa.gci 100% save file with Gelato Beach accessible (NTSC only) gamma_31, 02/27/2023 12:09 AM

Related issues 2 (0 open2 closed)

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Related to Emulator - Emulator Issues #8059: Super Mario Sunshine - Special stage gray cubesFixed

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