Emulator Issues #13211open
Bluetooth passthrough on Linux does not remember paired Wiimotes
What's the problem? Describe what went wrong.
On Linux, Dolphin does not remember pairing of Wiimotes when using Bluetooth passthrough.
What steps will reproduce the problem?
When launching a game, a Wiimote must be paired by using the sync buttons on the controller and passthrough device. Within the same session, if a Wiimote is disconnected, the user can press any button and the Wiimote will reconnect to Dolphin. However, if the game is closed and restarted, it will not connect and must be paired using the sync buttons again.
Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.
I am not sure. The latest development version right now is 18962. The latest version I have access to on openSUSE is 17995.
What are your PC specifications? (CPU, GPU, Operating System, more)
- openSUSE Leap 15.4
- Intel CPU
- AMD GPU
Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots,
configuration files, savefiles, savestates)
I have tested this with a default Dolphin config to make sure it wasn’t a setting I changed that caused the issue. I have tested this with a Windows computer on the same version of Dolphin and it worked as expected and did not require syncing with a new session. It seems that this is only present on Linux. I have tested this with both the WML-C43 and J27H002 modules.
The Wiimotes used for testing are -TR Wiimotes with MotionPlus Inside.
When a Wiimote has been paired and the game is closed and reopened, and a button is pressed on the Wiimote, the LEDs light up briefly and then go off (instead of blinking for a few seconds). This issue has been described on the forums here:
Updated by AbbieDoobie 13 days ago
Just chiming in that I have had this issue reported to me a few times from linux users who purchased my adapter. I don't use linux myself however so I cannot confirm.