Emulator Issues #13302
closedBounding Box is initalized regardless of if the GPU supports Bounding Box
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Description
Game Name?
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Game ID? (right click the game in the game list, Properties, Info tab)
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MD5 Hash? (right click the game in the game list, Properties, Verify tab, Verify Integrity button)
N/A
What's the problem? Describe what went wrong.
For GPUs which don't support bounding box (e.g. Intel HD Graphics 3000), the video backend will fail to initalize as bounding box initialization will just fail.
This is a Kill Renderer regression, before that PR it was checked if the GPU supported bounding box, and initalization was skipped if so. Now, initalization is done regardless, and it fails for GPUs which do not support bounding box.
What steps will reproduce the problem?
Have a GPU which does not support bounding box (e.g. Intel HD Graphics 3000).
Start any game.
Error when bounding box is initalized
Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.
Yes (5.0-19368)
Is the issue present in the latest stable version?
No
If the issue isn't present in the latest stable version, which is the first broken version? (You can find the first broken version by bisecting. Windows users can use the tool https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-finding-broken-builds and anyone who is building Dolphin on their own can use git bisect.)
5.0-18576
If your issue is a graphical issue, please attach screenshots and record a three frame fifolog of the issue if possible. Screenshots showing what it is supposed to look like from either console or older builds of Dolphin will help too. For more information on how to use the fifoplayer, please check here: https://wiki.dolphin-emu.org/index.php?title=FifoPlayer
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What are your PC specifications? (CPU, GPU, Operating System, more)
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Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots,
configuration files, savefiles, savestates)
N/A