Emulator Issues #13327


loading texture

Added by pgn2100 7 months ago. Updated 7 months ago.

% Done:


Operating system:
Issue type:
Relates to usability:
Relates to performance:
Relates to maintainability:
Regression start:
Fixed in:


Game Name?

Fire Emblem Path of Radiance

Game ID? (right click the game in the game list, Properties, Info tab)


MD5 Hash? (right click the game in the game list, Properties, Verify tab, Verify Integrity button)


What's the problem? Describe what went wrong.

when the game boot their will be a notice of found '4466' custom texture , but the textures won't load , it will only load ticking the "prefetch custom textures" box

What steps will reproduce the problem?

running the game with the custom textures on

Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.


Is the issue present in the latest stable version?

don't know , been using the beta version
If the issue isn't present in the latest stable version, which is the first broken version? (You can find the first broken version by bisecting. Windows users can use the tool and anyone who is building Dolphin on their own can use git bisect.)

[First broken version number here (if applicable)]

If your issue is a graphical issue, please attach screenshots and record a three frame fifolog of the issue if possible. Screenshots showing what it is supposed to look like from either console or older builds of Dolphin will help too. For more information on how to use the fifoplayer, please check here:

[Attach any fifologs if possible, write a description of fifologs and screenshots here to assist people unfamiliar with the game.]

What are your PC specifications? (CPU, GPU, Operating System, more)

cpu: ryzen 7 7800x
Gpu: rx 6800xt
os: nobara linux 37

Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots,
configuration files, savefiles, savestates)

only when using the prefetch custom texture option a "load '4466' custo textures" notice appear otherwise it will just say that it found it


Actions #1

Updated by iwubcode 7 months ago

You can't go by the text. That is just there to show that the texture pack is properly setup.

If you have 'prefetch' turned on, Dolphin will queue up 4466 textures into a load queue and then go through 1 by 1 and load them. If 'prefetch' is off, Dolphin will load each texture on demand.

Textures are now loaded asynchronously, so depending on your machine it might take a bit to show them. Also, textures are only cached with 'prefetch' turned on, this means if 'prefetch' is off Dolphin will free up memory when the game isn't using a texture.

If you still think this is an issue, please attach a fifolog and one or two of your custom textures for that particular scene so I can test.

Actions #3

Updated by CarlosVR2 7 months ago

Hello, first post here.

I had the exact same issue the OP is mentioning when I updated to Dolphin 5.0-19870 using the Discover app on my Steam Deck. The custom textures were not being loaded unless the prefetch option is selected, and even then they were not working correctly. This happened to me with texture packs for multiple games and also with dynamic input textures.

I rolled back to Dophin 5.0-19368 and everything is working properly again.

Hope this helps.

Actions #4

Updated by iwubcode 7 months ago

Thank you both for the details. Unfortunately, without a way to reproduce (like a fifolog), there's not much I can do if I don't own the title in question.

If you aren't able to provide a fifolog, maybe you can list which texture packs have issues and it's possible another developer or I would have one of the titles and could attempt to reproduce the issue. If you do this, please be specific about what textures aren't loading and with what settings you were testing with.

Thank you for your time and apologies for the issue you are facing.


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