Emulator Issues #13351
openGPU Texture Decoding on OpenGL Backend cause Graphic corruption on AMD Radeon GPU.
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Description
Game Name?
Every Game I tested has the problem.
What's the problem? Describe what went wrong.
When I enable GPU Texture Decoding on OpenGL Backend, Graphic is heavily corrupted.
What steps will reproduce the problem?
OpenGL Backend, GPU Texture Decoding Enabled, Open any game.
Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.
Yes, on 5.0-20122
Is the issue present in the latest stable version?
Feature does not exist on stable.
What are your PC specifications? (CPU, GPU, Operating System, more)
CPU: Intel Core i7-12700K
GPU: AMD Radeon RX 6750 XT - Driver 23.9.1
OS: Windows 11 Pro Insider 23H2 22631.2338
Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots,
configuration files, savefiles, savestates)
I'm 99% sure this is a driver issue since toggling GPU Texture Decoding off in Game or FIFO Player fixes the graphic and vice versa.
Files
Updated by flacs about 1 year ago
- Status changed from New to Accepted
- Operating system Windows added
- Operating system deleted (
N/A)
I can reproduce this in Super Mario Sunshine. Seems to be a Windows-only issue, so yeah, probably driver related.