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Emulator Issues #13351

open

GPU Texture Decoding on OpenGL Backend cause Graphic corruption on AMD Radeon GPU.

Added by gkswngh05 over 1 year ago. Updated about 1 year ago.

Status:
Accepted
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
Windows
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?

Every Game I tested has the problem.

What's the problem? Describe what went wrong.

When I enable GPU Texture Decoding on OpenGL Backend, Graphic is heavily corrupted.

What steps will reproduce the problem?

OpenGL Backend, GPU Texture Decoding Enabled, Open any game.

Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.

Yes, on 5.0-20122

Is the issue present in the latest stable version?

Feature does not exist on stable.

What are your PC specifications? (CPU, GPU, Operating System, more)

CPU: Intel Core i7-12700K
GPU: AMD Radeon RX 6750 XT - Driver 23.9.1
OS: Windows 11 Pro Insider 23H2 22631.2338

Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots,
configuration files, savefiles, savestates)

I'm 99% sure this is a driver issue since toggling GPU Texture Decoding off in Game or FIFO Player fixes the graphic and vice versa.


Files

Kirby_FIFO_GPUOFF.png (472 KB) Kirby_FIFO_GPUOFF.png Screenshot with GPU Texture Decoding Off gkswngh05, 09/15/2023 02:20 PM
Kirby_FIFO_GPUON.png (31.8 KB) Kirby_FIFO_GPUON.png Screenshot with GPU Texture Decoding On gkswngh05, 09/15/2023 02:20 PM
SUKK01.dff.xz (1.5 MB) SUKK01.dff.xz gkswngh05, 09/15/2023 02:20 PM
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