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Emulator Issues #13401

closed

Latest version of libaesnd no longer works on DSP HLE

Added by Adamillo about 1 year ago. Updated about 1 year ago.

Status:
Fixed
Priority:
Normal
Assignee:
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:
5.0-20353

Description

Game Name?

Sonic Mania Wii port

Game ID? (right click the game in the game list, Properties, Info tab)

N/A

MD5 Hash? (right click the game in the game list, Properties, Verify tab, Verify Integrity button)

N/A

What's the problem? Describe what went wrong.

The aesnd ucode from llibogc has been updated, making newer homebrew games like the Sonic Mania Wii port not work on DSP HLE anymore

What steps will reproduce the problem?

Download the latest release of the Sonic Mania Wii port here: https://github.com/Mefiresu/RSDKv5-Decompilation. Start it up, then you'll receive the error that Dolphin didn't recognize the hash of the ucode, making DSP HLE not work

Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots,
configuration files, savefiles, savestates)

N/A

Actions #1

Updated by pokechu22 about 1 year ago

  • Status changed from New to Accepted
  • Assignee set to pokechu22
Actions #2

Updated by pokechu22 about 1 year ago

  • Status changed from Accepted to Fix pending

https://github.com/dolphin-emu/dolphin/pull/12303 - I haven't tested it with the homebrew you linked specifically but it should work.

Actions #3

Updated by pokechu22 about 1 year ago

  • Status changed from Fix pending to Fixed
  • Fixed in set to 5.0-20353
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