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Emulator Issues #13412

closed

[SteamOS 3.5.7] Persistent doubled erratic inputs after launching Dolphin

Added by ds22x 12 months ago. Updated 10 months ago.

Status:
Fixed
Priority:
High
Assignee:
-
% Done:

0%

Operating system:
Linux
Issue type:
Bug
Milestone:
Regression:
Yes
Relates to usability:
Yes
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
5.0-20148
Fixed in:
5.0-20923

Description

What's the problem? Describe what went wrong.

Since the latest beta has arrived, I've been having very erratic and doubled inputs after launching Dolphin (tried both the Flatpak and a self compiled build) on the Steam Deck that persist even after closing the emulator and affecting the general inputs in game and desktop modes, which only a restart of Steam fixes.
I can confirm that reverting https://github.com/dolphin-emu/dolphin/commit/860acfb15dbdf7d3589c0d687af543dc7d70b2fc fixes the issue on my self compiled build.
This all happens with the default controller settings in Dolphin, and controller templates for both game and desktop modes, on a Steam Deck running 3.5.7. clean installed after a very recent (3 days ago) SSD upgrade.

What steps will reproduce the problem?

Launch a freshly compiled Dolphin build in either game or desktop mode, wait a few seconds, and the inputs should now be messed up.

Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.

5.0-20511

What are your PC specifications? (CPU, GPU, Operating System, more)

Steam Deck running a fresh copy of 3.5.7 stable due to a recent SSD upgrade.


Related issues 1 (0 open1 closed)

Has duplicate Emulator - Emulator Issues #13437: Double inputs on latest flatpak release Steam deck OSDuplicate

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