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Emulator Issues #13465

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Stuttering Issue in Super Mario Galaxy (and other Wii games) on Steam Deck with Gyro Mouse in Dolphin Emulator

Added by beanboots 3 months ago. Updated about 1 month ago.

Status:
New
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?
Super Mario Galaxy

Game ID?
RMGP01

MD5 Hash?
a8c962d1922f7521dc4b07348e4e8a51

What's the problem? Describe what went wrong.
When using gyro as a mouse on Steam Deck game mode, Mario Galaxy (or any Wii game) starts stuttering heavily after 30-40 minutes in the game. The stutter is worsened when moving the pointer. It seems to be related to having the mouse cursor set to pointer in Dolphin and then using the gyro as a mouse on the Steam Deck.

What steps will reproduce the problem?

Use the emudeck standard Dolphin settings.
Use gyro as a mouse in Steam gaming mode.

Is the issue present in the latest stable version?
Yes, the issue is present in the latest stable version.

If the issue isn't present in the latest stable version, which is the first broken version? (You can find the first broken version by bisecting. Windows users can use the tool https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-finding-broken-builds and anyone who is building Dolphin on their own can use git bisect.)
N/A

What are your PC specifications? (CPU, GPU, Operating System, more)
Steam Deck OLED

Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots, configuration files, savefiles, savestates)
N/A


Files

20240117_200746.mp4 (4.13 MB) 20240117_200746.mp4 Video shows the issue from after 30 mins of stable gameplay beanboots, 01/26/2024 09:57 AM
Actions #1

Updated by Billiard26 about 1 month ago

Can you please confirm this issue still occurs and attach your WiimoteNew.ini file?

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