Emulator Issues #13485
openEntire Game Closes on Netplay Session if Client Leaves
0%
Description
Game Name?
[Dokapon Kingdom (Wii)]
Game ID? (right click the game in the game list, Properties, Info tab)
[R2DEEB]
MD5 Hash? (right click the game in the game list, Properties, Verify tab, Verify Integrity button)
[5f681993301b50e2f6256e036deacd61]
What's the problem? Describe what went wrong.
Hi there, I'm having an issue with Netplay sessions randomly ending. We're all using 5.10.21088
We were playing Dokapon Kingdom for a few hours very fine until suddenly, one of our players had "left" the game which caused the entire game to close for everyone, losing all of our progress (we were still talking in discord so I'm pretty sure his internet was not cut or something). Notably, the netplay session was still active, but simply without the player who left (who simply rejoined after). After mulling over our lost progress for a bit, we tried playing the game again and after about another hour or so, the session had ended in the exact same way, with the same person who had left the game before, leaving the game. We know he didn't have an internet issue, because he was talking almost immediately after the crash.
I don't think it's specs related on anyone's end either, and when we meet up again, I want to know if there any preventative measures, or a fix to avoid the game crashing if someone leaves. I found a Fix here, but it is 10 years old and the "solution" no longer works. This link on the forum here describes my exact scenario: https://bugs.dolphin-emu.org/issues/6511
Attached in the files is the visual aid for what happened, and when it happened
Thanks!
What steps will reproduce the problem?
Playing a netplay session and a player leaving the game.
Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.
Yes, build 5.10-21088
Is the issue present in the latest stable version?
Yes
What are your PC specifications? (CPU, GPU, Operating System, more)
Not applicable
Files
Updated by JosJuice 9 months ago
Issue 6511 was about Dolphin crashing when a player exited netplay, and the fix was to make Dolphin exit netplay instead of crashing. So the behavior you're seeing here does match the "fixed" behavior.
Making Dolphin support disconnecting controllers during netplay (and connecting controllers during netplay too, for that matter) would be desirable, but it's a feature that's a lot of work to implement.
Updated by Billiard26 8 months ago
- Related to Emulator Issues #11954: Qt limitations regarding netplay that were not present in 5.0 stable added