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Emulator Issues #1350

closed

Cannot open input file 'wxmsw28u_adv.lib'

Added by javimi.wan.kenobi over 14 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?

  1. Try to compile Dolphin, last revision. 2. 3.

What is the expected output? What do you see instead?
Compilation. Instead I get:

Error 4 fatal error LNK1181: cannot open input file 'wxmsw28u_adv.lib'
Dolphin Dolphin

What version of the product are you using? On what operating system?
Lastest.

Please provide any additional information below.
Developers, please do something about jpeterson57. The ratio of useful,
tested, bug free commits vs. complete bullshit is like 50:1 for the bullshit...

Actions #1

Updated by har.gallant over 14 years ago

Who are you then? Someone who even don't know how to compile Dolphin.
You should compile the External solution first

Actions #2

Updated by javimi.wan.kenobi over 14 years ago

I've already done that, smartass. I get the error even after compiling everything on
a new and clean folder with no modifications to the source code. DolphinNoExternals
also fails with a bunch of unresolved externals plus the wxmsw28u_adv.lib error. This
happens when compiling for Release x64. Release Win32 has no such errors. Sorry, I
jissed this in the original report.

Actions #3

Updated by javimi.wan.kenobi over 14 years ago

*missed

Actions #4

Updated by marcus over 14 years ago

Yeah, we're all having problems building it.

It should work if you use the Dolphin.sln file instead of the other ones.

Actions #5

Updated by javimi.wan.kenobi over 14 years ago

It won't work with Dolphin.sln either. As I say, x64 fails, but Win32 is fine. With
Dolphin.sln

Actions #6

Updated by lpfaint99 over 14 years ago

i was able to compile with dolphin.sln r4101
you may want to try clean and rebuild or a new checkout of the source

Actions #7

Updated by javimi.wan.kenobi over 14 years ago

I've already tried everything you said with no success. However, r4127 fixes
wxmsw28u_adv.lib. Now I get:

LINK : fatal error LNK1181: cannot open input file 'wxmsw28u_aui.lib'

lol

Actions #8

Updated by Anonymous over 14 years ago

  • Status changed from New to Invalid

I routinely build all windows build configurations. currently they all work.
========== Build: 62 succeeded, 0 failed, 88 up-to-date, 0 skipped ==========

feel free to keep asking for/giving help in this issue; but...it's not an issue

Actions #9

Updated by javimi.wan.kenobi over 14 years ago

Try it on a fresh checkout. After doing it again, same error. r4127 fixing the
original problem is not coincidence. In the x64 lib folder wxmsw28u_aui.lib is
missing after rebuilding everything. The Win32 folder has it, like it should.

Actions #10

Updated by marcus over 14 years ago

Are you on a 64 bit system?

Actions #11

Updated by javimi.wan.kenobi over 14 years ago

Yep.

Actions #12

Updated by lpfaint99 over 14 years ago

are you still using dolpin.sln?
try compiling the wx projects before doing starting the build

Actions #13

Updated by hondza555 over 14 years ago

invalid issue.

Actions #14

Updated by Realsmasher over 14 years ago

same issue here, building x64 not possible with said problem, did it before(<4100) a
hundred times.

32bit works fine.

i try to find out whats the problem, but i cant make promises.

Actions #15

Updated by javimi.wan.kenobi over 14 years ago

Fresh checkout --> Rebuild Programs.sln --> Rebuild Externals.sln --> Rebuild
DolphinNoExternals.sln --> Errors, 11 unresolved externals in OpenGL plugin project
and wxmsw28u_aui.lib not found in Dolphin and DSP_LLE plugin projects.

After that, Rebuild Dolphin.sln --> Everything build fine except Dolphin project,
wxmsw28u_aui.lib not found error. Same after rebuilding wxAdv28, wxAui, etc.
independently.

Everything configured for Release x64.

Actions #16

Updated by Realsmasher over 14 years ago

well, this may sound totally crazy, but....

go to the folder where wxmsw28u_aui.lib should be.

there you will find a wxmsw28u_wxaui.lib that you rename to wxmsw28u_aui.lib

then compile new -> compiler throws some warning, but compiles right and dolphin
seems to run without any problem.

not a final solution, but for now, we can at least compile x64 ;)

Actions #17

Updated by BhaaL over 14 years ago

Clean the whole solution, remove any intermediate files, and use the Dolphin.sln file
to compile.
That one contains all the projects (like before).

Builds fine for me here, with either Release/JITIL configuration.
Make sure you are using the latest revision tho.

Actions #18

Updated by lpfaint99 over 14 years ago

stop compiling with the solutions other than dolphin.sln, its screwing things up

Actions #19

Updated by javimi.wan.kenobi over 14 years ago

Dolphin.sln on a fresh checkout results in the same missing lib, we already said that.

Realsmasher, renaming works ;)

Actions #20

Updated by marcus over 14 years ago

Remove those other solutions?

Actions #21

Updated by icjadrian over 14 years ago

I'm also having this issue. I was also having this issue with the Debug build until
this revision: r4127

so whatever was done on that revision to fix the debug build, should be done with the
Release build.

Actions #22

Updated by javimi.wan.kenobi over 14 years ago

Everything seems to be fixed in r4151. Thanks.

It seems after all there was an issue, godisgovernment... ;)

Actions #23

Updated by marcus over 14 years ago

  • Status changed from Invalid to Fixed
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