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Emulator Issues #13603

open

Enabling Manual Texture Sampling alongside Ubershaders and the D3D11 or D3D12 backend causes Dolphin to lock up

Added by ivanosky 4 months ago.

Status:
New
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?
All Wii games, all GameCube games if using the GameCube IPL and Skip Main Menu is not checked

What's the problem? Describe what went wrong.

Enabling Manual Texture Sampling alongside Ubershaders and the D3D11 or D3D12 backend causes Dolphin to lock up when launching any Wii game and any GameCube game, if using the GameCube IPL and Skip Main Menu is not checked.

The Vulkan backend is not affected, and checking Skip Main Menu allows GameCube games to work with Manual Texture Sampling alongside Ubershaders and the D3D11 or D3D12 backend.

What steps will reproduce the problem?

  • Use D3D11 or D3D12 backend, select Hybrid or Exclusive Ubershaders, enable Manual Texture Sampling, launch Wii game
  • Use D3D11 or D3D12 backend, select Hybrid or Exclusive Ubershaders, enable Manual Texture Sampling, add a GameCube IPL, launch a GameCube game (like Fifa Street 2 which needs Manual Texture Sampling)

Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.

Yes (2407-264)

Is the issue present in the latest release? For future reference, please also write down the version number of the latest release.

Yes (2407)

What are your PC specifications? (CPU, GPU, Operating System, more)

Intel i7 11800H, RTX 3060 Laptop GPU, 16 GB RAM, Windows 11

Game Name?

[Put Game Name here]

Game ID? (right click the game in the game list, Properties, Info tab)

[Put Game ID here]

MD5 Hash? (right click the game in the game list, Properties, Verify tab, Verify Integrity button)

[Put MD5 Hash here]

What's the problem? Describe what went wrong.

[Description here]

What steps will reproduce the problem?

[Reproduction steps here]

Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.

[Yes/No and version number here]

Is the issue present in the latest release? For future reference, please also write down the version number of the latest release.

[Yes/No and version number here]

If the issue isn't present in the latest release, which is the first broken version? (You can find the first broken version by bisecting. Windows users can use the tool https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-finding-broken-builds and anyone who is building Dolphin on their own can use git bisect.)

[First broken version number here (if applicable)]

If your issue is a graphical issue, please attach screenshots and record a three frame fifolog of the issue if possible. Screenshots showing what it is supposed to look like from either console or older builds of Dolphin will help too. For more information on how to use the fifoplayer, please check here: https://wiki.dolphin-emu.org/index.php?title=FifoPlayer

[Attach any fifologs if possible, write a description of fifologs and screenshots here to assist people unfamiliar with the game.]

What are your PC specifications? (CPU, GPU, Operating System, more)

[PC specs here]

Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots,
configuration files, savefiles, savestates)

[Anything else here]


Files

dolphin.log (5.94 KB) dolphin.log Log launching SoulCalibur 2 ivanosky, 08/29/2024 11:08 PM
dolphin.log (9.57 KB) dolphin.log Log launching Mario Kart Wii ivanosky, 08/29/2024 11:09 PM

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