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Emulator Issues #13611

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Broken sun glares in TimeSplitter Future Perfect on OpenGL and DX11 renderers after 5.0-18973

Added by bekoha 4 months ago.

Status:
New
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?

Timesplitters Future Perfect

Game ID?

G3FE69

MD5 Hash?

af8710863bad728de9a26231d398e99b

What's the problem? Describe what went wrong.

Since 5.0-18973 (https://dolphin-emu.org/download/dev/91fca0783edc73d5f027cb4e151b319f03ee5ce4, https://github.com/dolphin-emu/dolphin/pull/11647) light glares have been missing in TimeSplitters: Future Perfect on OpenGL and DirectX 11 renderers, working as intended in 5.0-18970. Doesn't seem like they worked properly at all in DX12 or Vulkan in the first place even before that as another issue mentions those https://bugs.dolphin-emu.org/issues/12804

What steps will reproduce the problem?

Starting the very first story mission cutscene will show a sun flare immediately, skipping the intro cutscene and getting into the actual first level will also start with a different sun glare

Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.

Yes, 2409-1

Is the issue present in the latest release? For future reference, please also write down the version number of the latest release.

Yes, 2409

If your issue is a graphical issue, please attach screenshots and record a three frame fifolog of the issue if possible. Screenshots showing what it is supposed to look like from either console or older builds of Dolphin will help too. For more information on how to use the fifoplayer, please check here: https://wiki.dolphin-emu.org/index.php?title=FifoPlayer

Screenshots of both the intro cutscene and the first level on 5.0-18970 (last development build before the issue) and 5.0-18973 attached below.
FIFO logs recorded using OpenGL renderer on Dolphin versions 5.0-18498 (consistently crashed during recording on 5.0-18970, looks identical) and 2409-1 attached below.

What are your PC specifications? (CPU, GPU, Operating System, more)

CPU: Intel Core i7-3820
GPU: NVIDIA GeForce GTX 1060 6GB
OS: Microsoft Windows 10.0.19045


Files

02 dolphin-master-5.0-18973-x64 OGL G3FE69_2024-09-04_23-07-05.png (98.1 KB) 02 dolphin-master-5.0-18973-x64 OGL G3FE69_2024-09-04_23-07-05.png First cutscene on Dolphin 5.0-18973, OpenGL renderer bekoha, 09/04/2024 09:16 PM
01 dolphin-master-5.0-18970-x64 OGL G3FE69_2024-09-04_23-05-29.png (169 KB) 01 dolphin-master-5.0-18970-x64 OGL G3FE69_2024-09-04_23-05-29.png First cutscene on Dolphin 5.0-18970, OpenGL renderer bekoha, 09/04/2024 09:16 PM
04 dolphin-master-5.0-18973-x64 OGL G3FE69_2024-09-04_23-07-22.png (356 KB) 04 dolphin-master-5.0-18973-x64 OGL G3FE69_2024-09-04_23-07-22.png First level on Dolphin 5.0-18973, OpenGL renderer bekoha, 09/04/2024 09:16 PM
03 dolphin-master-5.0-18970-x64 OGL G3FE69_2024-09-04_23-05-47.png (362 KB) 03 dolphin-master-5.0-18970-x64 OGL G3FE69_2024-09-04_23-05-47.png First level on Dolphin 5.0-18970, OpenGL renderer bekoha, 09/04/2024 09:16 PM
fifo logs.7z (3.44 MB) fifo logs.7z 550 MB unpacked, FIFO logs on OpenGL 5.0-18498 and 2409-1 bekoha, 09/04/2024 09:31 PM

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