Project

General

Profile

Actions

Emulator Issues #13746

open

Frame advance crashes Dolphin while input recording

Added by InputEvelution 7 days ago. Updated 6 days ago.

Status:
New
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?

Any game will work for this.

What's the problem? Describe what went wrong.

When attempting to frame advance during an input recording (whether the recording is being recorded or played back), Dolphin's emulation will freeze, eventually causing the program to crash. This does not appear to happen if just playing a game.

What steps will reproduce the problem?

  1. Go into Hotkey Settings and make sure you have a key bound to Frame Advance under the TAS Tools tab.
  2. Go to Movie->Display Frame Count. This isn't necessary for the glitch, but it provides more information on what's going on.
  3. Select a game, then go to Movie->Start Input Recording.
  4. Press the key bound to Frame Advance. The frame count should go up by 2, and Dolphin's emulation will freeze up, appearing to be unpaused based on Dolphin's main window UI.

Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.

Yes. 2412-274

Is the issue present in the latest release? For future reference, please also write down the version number of the latest release.

No. 2412

What are your PC specifications? (CPU, GPU, Operating System, more)

OS: Windows 11 Home
CPU: Intel Core i5-12500H
GPU: Nvidia Geforce RTX 4060 Laptop GPU

Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots,
configuration files, savefiles, savestates)

This appears to have been broken at least as early as 2412-185.


Related issues 4 (1 open3 closed)

Related to Emulator - Emulator Issues #12471: Frame Advance Hotkey Lag/CrashesAccepted

Actions
Has duplicate Emulator - Emulator Issues #12154: Emulator freezes when I frame advance in lag frames on movie recordingDuplicate

Actions
Has duplicate Emulator - Emulator Issues #10024: Frame advance is broken with debug DolphinDuplicate

Actions
Has duplicate Emulator - Emulator Issues #9872: GUI Thread locks up, button inputs no longer work when you frame advance and savestate with the TAS Input window upDuplicate

Actions
Actions #1

Updated by Billiard26 7 days ago

  • Has duplicate Emulator Issues #12154: Emulator freezes when I frame advance in lag frames on movie recording added
Actions #2

Updated by Billiard26 7 days ago

Actions #3

Updated by Billiard26 7 days ago

  • Has duplicate Emulator Issues #9872: GUI Thread locks up, button inputs no longer work when you frame advance and savestate with the TAS Input window up added
Actions #4

Updated by Billiard26 7 days ago

Actions #5

Updated by Dentomologist 6 days ago

I'm still looking into this, but in my testing it happens when (Dual Core=enabled && Immediately Present XFB=disabled). If those match your current settings, to help confirm my findings can you try (Dual Core=enabled && Immediately Present XFB=enabled) and (Dual Core=disabled && Immediately Present XFB=disabled) and see if both combinations prevent the problem?

Actions #6

Updated by InputEvelution 6 days ago

I've just tested those combinations, and the crash didn't happen. Normally I would have disabled dual core before starting an input recording, but I was just trying to mess around with functionality on PR builds yesterday, so it makes sense why I only encountered this problem now.

Actions

Also available in: Atom PDF