Project

General

Profile

Actions

Emulator Issues #13771

open

Active Life Dance Mat Configuration is Scrambled!

Added by HomeStarRunnerTron 6 days ago.

Status:
New
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?

Active Life: Outdoor Challenge & all other Active Life series games

Game ID? (right click the game in the game list, Properties, Info tab)

RFAEAF

MD5 Hash? (right click the game in the game list, Properties, Verify tab, Verify Integrity button)

2885cd7ff0e50cd0d7f5ac3b839ee329

What's the problem? Describe what went wrong.

I wanted to use keyboard-mapping w/ two PlayStation dance mats I own to simulate the Active Life dance mat. In following the current Emulated Active Life Mat Controller instructions listed on the Dolphin Wiki (https://wiki.dolphin-emu.org/index.php?title=Active_Life%3A_Outdoor_Challenge#Emulated_Active_Life_Mat_Controller), I found out through the process of recording a video documenting my issues, that the controls I had put in were completely scrambled (not just one or two inputs flipped-- only ONE input of the ten was correct).

Here's the video I made as I solved the problem for myself: https://www.youtube.com/watch?v=ET_iTzzHHPs

To repeat, this is what's listed on the Wiki right now...

D-Pad Up = Blue Arrow Up
D-Pad Down = Blue Arrow Down
D-Pad Left = Blue Arrow Left
D-Pad Right = Blue Square
Y Button = Orange Arrow Up
A Button = Orange Arrow Down
X Button = Orange Arrow Right
B Button = Orange Square
Start Button = - Button
Z Button = + Button

And these were my results...

D-Pad Up = Blue Arrow Left
D-Pad Down = Blue Square
D-Pad Left = - Button
D-Pad Right = Blue Arrow Down
Y Button = + Button
A Button = Orange Square
X Button = Orange Arrow Right
B Button = Orange Arrow Up
Start Button = Blue Arrow Up
Z Button = Orange Arrow Down

Waiting to get permission to edit the Dolphin Wiki, but perhaps this isn't the way things are supposed to work when mapping a Dance Mat. I assume it's not. So, here I am at the fabled Bug Tracker!

What steps will reproduce the problem?

Try to map any controller to these games using the Dance Mat controller profile, following the instructions currently on each Active Life entry on the Dolphin Wiki.

Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.

Yes, 2503-146.

Is the issue present in the latest release? For future reference, please also write down the version number of the latest release.

Yes, 2503.

If the issue isn't present in the latest release, which is the first broken version? (You can find the first broken version by bisecting. Windows users can use the tool https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-finding-broken-builds and anyone who is building Dolphin on their own can use git bisect.)

Not applicable.

If your issue is a graphical issue, please attach screenshots and record a three frame fifolog of the issue if possible. Screenshots showing what it is supposed to look like from either console or older builds of Dolphin will help too. For more information on how to use the fifoplayer, please check here: https://wiki.dolphin-emu.org/index.php?title=FifoPlayer

Please see above-- I link a video I made demonstrating the error & the fix.

What are your PC specifications? (CPU, GPU, Operating System, more)

M1 MacBook Pro on macOS Monterey 12.7.4, w/ Apple M1 Pro ARM chip.

Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots,
configuration files, savefiles, savestates)

The video is comprehensive, for what I experienced, at least!

No data to display

Actions

Also available in: Atom PDF