Emulator Issues #13819
openAllow instantly stopping emulation
0%
Description
Clicking Stop merely tells Wii software to shut down, and a second click uses the old behavior of shutting down forcefully. This makes sense given how the Wii works, and it's required for a lot of software to be able to save the game. However, this saving is exactly what I want to be able to avoid at times. Even if I have the game paused, it unpauses when I click stop. I assume using the debugger to make the game crash first would work, but this isn't very user friendly.
My suggestion would be a menu item called "Force Stop" (preferred), "Stop Immediately" (second favorite), or "Stop without Saving" (meh) right after "Stop" in the Emulation menu (with no corresponding toolbar entry, obviously). I think this is sufficiently out of the way that most people would never accidentally find it, but if you want it to be even more hidden, that could be an option.
Updated by Amphitryon about 1 month ago
Assuming this is implemented in the Emulation menu, you could keep the toolbar button as it is but make Emulation > Stop only ever simulate the power button, which would be useful for homebrew. You'd just want to change the text after the first stop so people know it won't force stop their crashed game like the toolbar button will. (This change wouldn't really make sense if you put Force Stop somewhere other than Emulation.)
Updated by Billiard26 about 1 month ago
- Status changed from New to Accepted
"Force Stop" makes sense to me.