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Emulator Issues #13824

open

NetPlay Dialog displays "Stopped Game" when changing settings

Added by ilikepizza107 about 1 month ago. Updated about 1 month ago.

Status:
Accepted
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
Yes
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
2503-251
Fixed in:

Description

Game Name?

Super Smash Bros Brawl

Game ID? (right click the game in the game list, Properties, Info tab)

RSBE01

MD5 Hash? (right click the game in the game list, Properties, Verify tab, Verify Integrity button)

d18726e6dfdc8bdbdad540b561051087

What's the problem? Describe what went wrong.

In the NetPlay Dialog, after choosing a game to host, the window will say "stopped game" and then when changing options (for example, changing the buffer, turning on recording inputs etc) will also cause it to say "stopped game", even when no game is running

What steps will reproduce the problem?

Open Netplay, choose a game, host it, change options (can be done without others joining the lobby)

Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.

No

Is the issue present in the latest release? For future reference, please also write down the version number of the latest release.

Yes, 2506a

If the issue isn't present in the latest release, which is the first broken version? (You can find the first broken version by bisecting. Windows users can use the tool https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-finding-broken-builds and anyone who is building Dolphin on their own can use git bisect.)

N/A

If your issue is a graphical issue, please attach screenshots and record a three frame fifolog of the issue if possible. Screenshots showing what it is supposed to look like from either console or older builds of Dolphin will help too. For more information on how to use the fifoplayer, please check here: https://wiki.dolphin-emu.org/index.php?title=FifoPlayer

N/A

What are your PC specifications? (CPU, GPU, Operating System, more)

AMD Ryzen 7 5700HS, AMD Radeon(TM) Graphics, Windows 10

Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots,
configuration files, savefiles, savestates)

I don't know the exact release date but this didn't happen in your release from about six months ago. Might be related to NetPlayDialog.cpp line 431 " if ((state == Core::State::Uninitialized || state == Core::State::Stopping) &&"


Files

Example1.png (36 KB) Example1.png ilikepizza107, 06/08/2025 04:11 PM
Actions #1

Updated by Amphitryon about 1 month ago ยท Edited

  • Status changed from New to Accepted
  • Regression changed from No to Yes
  • Regression start set to 2503-251

Despite what the issue report says, I can still reproduce this in 2506-91.

Actions #2

Updated by JosJuice about 1 month ago

"Stopped game" is shown when the emulation state transitions to Uninitialized: https://github.com/dolphin-emu/dolphin/blob/5064b615ba74573206008973ca9281ff0d33dd04/Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp#L406

However, RetroAchivements can emit a transition from Uninitialized to Uninitialized whenever the config is changed: https://github.com/dolphin-emu/dolphin/blob/258fc1b2093f7734c9ac6269d36c2c57ec0ec75f/Source/Core/DolphinQt/MainWindow.cpp#L2025

Actions #3

Updated by ilikepizza107 about 1 month ago

Amphitryon wrote in #note-1:

Despite what the issue report says, I can still reproduce this in 2506-91.

Amphitryon wrote in #note-1:

Despite what the issue report says, I can still reproduce this in 2506-91.

Did I set this up wrong? I apologize

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