Project

General

Profile

Actions

Emulator Issues #1400

closed

R 4253: Disabling native resolution in-game stretches XFB

Added by jayork42 over 14 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?

  1. Start any game with native resolution enabled
  2. Disable native resolution in-game 3.

What is the expected output? What do you see instead?
The screen is expected to draw at a higher resolution. Instead the 640x480
XFB is rendered 1:1 with the window and bordering pixels are repeated,
stretching the image.

What version of the product are you using? On what operating system?
SVN R 4253 x86 WinXP Pro

Please provide any additional information below.
Using the latest OpenGL plugin

Actions #1

Updated by sl1nk3.s over 14 years ago

  • Status changed from New to Fixed

fixed in r4451

Actions

Also available in: Atom PDF