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Emulator Issues #1406

closed

OGL Plugin not saving settings

Added by moogoat over 14 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?

  1. Open Dolphin
  2. Configure e.g. a resolution, or AF
  3. Close configuration, re-open it

In a nutshell the OGL plugin for me isn't configurable anymore. It
overrides all the settings I make to defaults e.g. resolution to 640x480.


Related issues 1 (0 open1 closed)

Has duplicate Emulator - Emulator Issues #1418: opengl plugin config lost every time you enter config menuDuplicate

Actions
Actions #1

Updated by jpzssax over 14 years ago

ummm I have the same problem and I try editing the "gfx_opengl" text manually and
save the changes but did no solve...

Actions #2

Updated by moogoat over 14 years ago

Issue is not present with D3D plugin and must have been introduced in one of the last
couple of builds, as it was working fine for me with a 425x build a day ago.

Indeed editing it manually won't solve the issue properly either. As soon as you
re-open and close the config, it will set default values again.

Actions #3

Updated by moogoat over 14 years ago

After some rolling back actions I can confirm the issue started with build 4256.

Actions #4

Updated by masterkillua123 over 14 years ago

I have the same problem in all the computers that I have...
But you can use : Right clic in the game>Properties and select a config.
Somebody can fix this?

Actions #5

Updated by death2droid over 14 years ago

I'll look into it.

Actions #6

Updated by death2droid over 14 years ago

  • Status changed from New to Invalid

No problem found in r4266

Actions #7

Updated by Layer0730 over 14 years ago

The OpenGL plugin still isn't saving settings for me in revision 4269.

Actions #8

Updated by moogoat over 14 years ago

Seconded.

Actions #9

Updated by death2droid over 14 years ago

Works completely fine for me.

Actions #10

Updated by death2droid over 14 years ago

If your building it your self try cleaning and rebuilding the solution.

Actions #11

Updated by moogoat over 14 years ago

Did that several times. May I ask what OS you are running?

I'm on Win7 RC1 x64. Might have something to do with that, you never know.

Actions #12

Updated by lpfaint99 over 14 years ago

moogoat: does it happen with both the 32bit and 64bit build?

Actions #13

Updated by moogoat over 14 years ago

Ah, yep, just cleaned it and built the Win32 one. Unfortunately same problem.

If I didn't mention this, only some of the settings aren't saved, e.g. resolution, AF
and AA. Some, mostly checkboxes, are saved. I think the ones that are saved are
cross-compatible with the D3D side of things.

Actions #14

Updated by lpfaint99 over 14 years ago

Issue 1418 has been merged into this issue.

Actions #15

Updated by lpfaint99 over 14 years ago

  • Status changed from Invalid to Accepted

accepted (at least for now)
I'll look into it in a few hours
seems probable that it may have been broken when loading the config was removed from
the constructor

Actions #16

Updated by lpfaint99 over 14 years ago

reproduced here, looking into it

Actions #17

Updated by lpfaint99 over 14 years ago

found the problem expect a fix soon

Actions #18

Updated by death2droid over 14 years ago

XD How odd for some reason I'm having no problems at all.

Actions #19

Updated by kenzozusuki over 14 years ago

fix r4272

Actions #20

Updated by lpfaint99 over 14 years ago

fixed in r4272, r4273

Actions #21

Updated by lpfaint99 over 14 years ago

  • Status changed from Accepted to Fixed
Actions #22

Updated by moogoat over 14 years ago

Thank you! :)

Actions #23

Updated by Layer0730 over 14 years ago

Yes..Thank you!

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