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Emulator Issues #14081

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Option to Disable IR Smoothing

Emulator Issues #14081: Option to Disable IR Smoothing

Added by leokeidran 19 days ago. Updated 19 days ago.

Status:
New
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?

Trauma Center: Second Opinion
Trauma Center: New Blood
Trauma Team

Game ID? (right click the game in the game list, Properties, Info tab)

RKDJEB
RK2JEB
SK3JEB

MD5 Hash? (right click the game in the game list, Properties, Verify tab, Verify Integrity button)

N/A

What's the problem? Describe what went wrong.

Dolphin applies smoothing to the emulated IR Input, which in most cases is not an issue. However, games in the Trauma Center series have no (or very little) smoothing of their own, which makes them very snappy when played on a console. But in Dolphin this is not the case. Fast, snappy movements are very difficult to achieve when emulating a Wiimote and using a mouse to control the cursor.
Being able to disable the smoothing applied would make games that revolve exclusively around IR pointer control (like Trauma Center) more responsive and enjoyable to play.

What steps will reproduce the problem?

Play any of the games mentioned above with a mouse mapped to control the pointer/IR.

Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.

Yes - 2606-91

Is the issue present in the latest release? For future reference, please also write down the version number of the latest release.

Yes - 2606

If the issue isn't present in the latest release, which is the first broken version? (You can find the first broken version by bisecting. Windows users can use the tool https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-finding-broken-builds and anyone who is building Dolphin on their own can use git bisect.)

5.0-17269 (theorised)

If your issue is a graphical issue, please attach screenshots and record a three frame fifolog of the issue if possible. Screenshots showing what it is supposed to look like from either console or older builds of Dolphin will help too. For more information on how to use the fifoplayer, please check here: https://wiki.dolphin-emu.org/index.php?title=FifoPlayer

N/A

What are your PC specifications? (CPU, GPU, Operating System, more)

CPU: AMD Ryzen 5 7600X
GPU: AMD RX 7900 GRE
RAM: 32GB 6000 MT/s
SSD: 2TB NVMe
OS: Linux Mint 22.3 / Windows 10 22H2

Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots,
configuration files, savefiles, savestates)

Reviewing other bug reports, I can see that an issue was raised for TAS input IR: https://bugs.dolphin-emu.org/issues/13585
In this report, JosJuice has mentioned that this PR is what changed the input methods: https://github.com/dolphin-emu/dolphin/pull/9624 - Version before this change is the theorised last version.

Updated by JosJuice 19 days ago Actions #1

To be specific, PR 9624 made TAS input use the same smoothing as normal inputs were already using before then.

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