Emulator Issues #14089
openFifa Street savegames fail to load when Dakar 2 savegame is present
0%
Description
Game Name?
[FIFA Street]
Game ID? (right click the game in the game list, Properties, Info tab)
[GF8P69]
MD5 Hash? (right click the game in the game list, Properties, Verify tab, Verify Integrity button)
[23eb8790b3200f9a9bf060de12cff987]
What's the problem? Describe what went wrong.
[The save file (*.gci) is created successfully and can be loaded normally without any problems. However, as soon as the Dakar 2 save file (GPDP51) is present in the same folder, FIFA Street always reports on startup that its save file is corrupted and cannot be loaded.
If I delete the Dakar 2 save file, the FIFA Street save file loads again without any issues and with no data loss whatsoever.]
What steps will reproduce the problem?
[The issue is persistent as long as a Dakar 2 save file exists in the same folder as the FIFA Street save file.
The problem does not occur when both save files are stored on the same memory card. It only occurs when using *.gci save files.]
Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.
[Yes - 2606-97]
Is the issue present in the latest release? For future reference, please also write down the version number of the latest release.
[Yes - 2606-97]
If the issue isn't present in the latest release, which is the first broken version? (You can find the first broken version by bisecting. Windows users can use the tool https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-finding-broken-builds and anyone who is building Dolphin on their own can use git bisect.)
[First broken version number here (if applicable)]
If your issue is a graphical issue, please attach screenshots and record a three frame fifolog of the issue if possible. Screenshots showing what it is supposed to look like from either console or older builds of Dolphin will help too. For more information on how to use the fifoplayer, please check here: https://wiki.dolphin-emu.org/index.php?title=FifoPlayer
[Attach any fifologs if possible, write a description of fifologs and screenshots here to assist people unfamiliar with the game.]
What are your PC specifications? (CPU, GPU, Operating System, more)
[Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz, NVIDIA GeForce GTX 1080 (8 GB), 32GB Ram, Win11]
Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots,
configuration files, savefiles, savestates)
[Issue occure on fresh install]
Updated by DoubleSwap 14 days ago
I don’t know whether this happens on an actual console or not, and I can’t test it at the moment.
If you are referring to what I wrote about it not happening on a memory card, I mean this within Dolphin itself. When I select the memory card as the save option in Dolphin, everything works without issues. However, when I use the gci folder as the save option in Dolphin, the issue I described occurs.
Updated by DoubleSwap 13 days ago
JMC4789 wrote in #note-3:
Can you tell me what the savefiles are named?
Dakar 2: "51-GPDP-Saved Game.gci"
Fifa Street: "69-GF8P-Saved Game.gci"
Updated by DoubleSwap 13 days ago
flacs wrote in #note-4:
This is somehow caused by a file name clash. Both games use the file name "Saved Game" on the memory card. The issue does not happen with raw memory cards or if only the Dakar 2 gci is present. Harry Potter and the Goblet of Fire triggers the same issue in FIFA Street.
I created a save game for the German version of Harry Potter and the Goblet of Fire. The save file is named 69-GH4D-Gespeichertes Spiel.gci, and it does not trigger the issue in FIFA Street.
I also renamed the file to 69-GH4D-Saved Game.gci. It still loads correctly in Harry Potter, but it still does not trigger the issue in FIFA Street.