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Emulator Issues #14115

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Initial boot ignores the GameCube loader's 32-byte address alignment

Emulator Issues #14115: Initial boot ignores the GameCube loader's 32-byte address alignment

Added by VampireFlower about 1 month ago.

Status:
New
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

A malformed DOL containing a section whose load address is not 32-byte aligned will be loaded differently on initial boot versus an in-game soft reset.

For example, given a DOL section with a load address of 0x805247B4, Dolphin initially loads the section at exactly 0x805247B4.

When the game performs a soft reset and reloads itself, the same section is loaded at: 0x805247A0.

Example DOL attached contains a section designated for the aforementioned addresses, intended for use with GFTE01.


Files

main.dol (1.37 MB) main.dol VampireFlower, 08/08/2026 11:49 AM

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