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Emulator Issues #14120

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Transparency issue with textures in Phantasy Star Online Episode III

Emulator Issues #14120: Transparency issue with textures in Phantasy Star Online Episode III

Added by carefullyradiant 23 days ago.

Status:
New
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?

Phantasy Star Online Episode III

Game ID? (right click the game in the game list, Properties, Info tab)

GPSE8P

MD5 Hash? (right click the game in the game list, Properties, Verify tab, Verify Integrity button)

[c0d2c8a25b12249ee70c5655b2270069]

What's the problem? Describe what went wrong.

During a fight action, the top and bottom huds show a broken and show a magenta line (usually for transparency)

What steps will reproduce the problem?

Load into the game, go to offline, free battle, make your character if you don't have one, and go to the counter to load a match. Once you to an attack command, or be attacked, you'll see the error of the hud not displaying properly.

Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.

[No, 2606-306]

Is the issue present in the latest release? For future reference, please also write down the version number of the latest release.

[Yes, 2606]

If your issue is a graphical issue, please attach screenshots and record a three frame fifolog of the issue if possible. Screenshots showing what it is supposed to look like from either console or older builds of Dolphin will help too. For more information on how to use the fifoplayer, please check here: https://wiki.dolphin-emu.org/index.php?title=FifoPlayer

[Attach any fifologs if possible, write a description of fifologs and screenshots here to assist people unfamiliar with the game.]

What are your PC specifications? (CPU, GPU, Operating System, more)

[Kernel: 7.0.2-arch1-1 arch: x86_64, KDE Plasma (However this bug is also present on DirectX/Windows 10, AMD Ryzen 7 5700X, GeForce RTX 3070 Ti, 32 Gigs DDR5 RAM]

Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots,
configuration files, savefiles, savestates)

In the files added, the first picture is how it currently looks in Dolphin, with the incorrect transparent texture, the second image is how it's supposed to look on console.

https://drive.google.com/drive/folders/1G1yHUxwOxlBZXs6eaUelhu4IHFpAnknH?usp=sharing

The Google Drive link includes a save state up to where the battle takes place, and includes a FIFO of three frames, since there is a 5MB limit for files here.

If anything else is needed from me, I'll be glad to help!


Files

broken.png (2.76 MB) broken.png carefullyradiant, 08/18/2026 12:12 AM
notbroken.png (1.34 MB) notbroken.png carefullyradiant, 08/18/2026 12:12 AM

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