Emulator Issues #14144
open[Android / DeX] Wiimote fails to establish active connection in Dolphin if Nunchuk is attached (Connects immediately when unplugged)
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Description
The Wii Remote pairs and connects normally with the Mayflash DolphinBar at the hardware level (LED remains solid). However, it fails to establish an active connection inside the Dolphin app if the Nunchuk is attached. When launching Dolphin or starting a game, the controller remains unresponsive in-app and does not rumble/vibrate to confirm connection. As soon as the Nunchuk is physically unplugged from the Wii Remote, the controller immediately rumbles and completes the active connection inside the Dolphin app. Reconnecting the Nunchuk after this initial rumble allows both devices to function perfectly.
Updated by Billiard26 13 days ago
Does it work in Dolphin 2606-184? https://dolphin-emu.org/download/dev/master/2606-184/
Does it work in Dolphin 2606-186? https://dolphin-emu.org/download/dev/master/2606-186/
Updated by Billiard26 13 days ago
Will you please test the specific versions that I asked about?
Updated by gug4 13 days ago
*Build 26.184: Works perfectly! The issue is completely gone in this build.
*Build 26.06.186: The issue starts in this build (and persists). The Wiimote still only connects inside Dolphin if the Nunchuk is unplugged. Once the Wiimote connects, plugging the Nunchuk back in allows it to function normally.
Updated by Billiard26 13 days ago
- Assignee set to Billiard26
- Regression changed from No to Yes
- Regression start set to 2606-186
Thanks. Makes sense. Our Wiimote::IsBalanceBoard function is sketchy and probably the cause.