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Emulator Issues #14144

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[Android / DeX] Wiimote fails to establish active connection in Dolphin if Nunchuk is attached (Connects immediately when unplugged)

Emulator Issues #14144: [Android / DeX] Wiimote fails to establish active connection in Dolphin if Nunchuk is attached (Connects immediately when unplugged)

Added by gug4 13 days ago. Updated 12 days ago.

Status:
New
Priority:
Normal
Assignee:
% Done:

0%

Operating system:
Android
Issue type:
Bug
Milestone:
Regression:
Yes
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
2606-186
Fixed in:

Description

The Wii Remote pairs and connects normally with the Mayflash DolphinBar at the hardware level (LED remains solid). However, it fails to establish an active connection inside the Dolphin app if the Nunchuk is attached. When launching Dolphin or starting a game, the controller remains unresponsive in-app and does not rumble/vibrate to confirm connection. As soon as the Nunchuk is physically unplugged from the Wii Remote, the controller immediately rumbles and completes the active connection inside the Dolphin app. Reconnecting the Nunchuk after this initial rumble allows both devices to function perfectly.

Updated by JosJuice 13 days ago Actions #1

  • Operating system Android added
  • Operating system deleted (N/A)

Updated by Billiard26 13 days ago Actions #2

Updated by gug4 13 days ago Actions #3

Since updating to build 2609 via the Google Play Store, the Wii Remote fails to establish an active connection inside the Dolphin app if the Nunchuk is attached during app launch. Note that build 2606 works normally without this bug.

Updated by Billiard26 13 days ago Actions #4

Will you please test the specific versions that I asked about?

Updated by gug4 13 days ago Actions #5

*Build 26.184: Works perfectly! The issue is completely gone in this build.

*Build 26.06.186: The issue starts in this build (and persists). The Wiimote still only connects inside Dolphin if the Nunchuk is unplugged. Once the Wiimote connects, plugging the Nunchuk back in allows it to function normally.

Updated by gug4 13 days ago Actions #6

Dolphin 2606-184 - Work fine!

Dolphin 2606-186 - The issue starts in this build

Updated by Billiard26 13 days ago Actions #7

  • Assignee set to Billiard26
  • Regression changed from No to Yes
  • Regression start set to 2606-186

Thanks. Makes sense. Our Wiimote::IsBalanceBoard function is sketchy and probably the cause.

Updated by gug4 12 days ago Actions #8

Thanks my friend!

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