Emulator Issues #1470
closedGoing from windowed mode to fullscreen doesn't work properly in Dx9 plugin
0%
Description
What steps will reproduce the problem?
1.Start a game i windowed mode.
2.Press "fullscreen" on the Dolphin toolbar (alt + enter doesn't work)
What is the expected output? What do you see instead?
The game's window should enter fullscreen mode, instead the Dolphin window
itself becomes fullscreen, meaning the whole screen goes light gray. If you
use "render to main window", Dolphin crashes.
What version of the product are you using? On what operating system?
r4322 (Vista 32-bit)
Please provide any additional information below.
Specs: Core2Duo E8400 3,0 Ghz;
4Gb RAM; NVIDIA GeForce GTX 260;
WinVista 32-Bit
Updated by daco65 about 15 years ago
(the fullscreen button is esc. a silly move if you ask me)
Updated by Migs351 about 15 years ago
Escape just closes the emulator. Have a look at the code (line 59):
http://code.google.com/p/dolphin-emu/source/browse/trunk/Source/Plugins/Plugin_VideoDX9/Src/EmuWindow.cpp
Updated by shaoranmps about 15 years ago
when i go to full screen the emulator just close and if I'm even able to get to full
screen when i try to go out guess what the emulator close again
Updated by Migs351 about 15 years ago
I fixed it here, I think it can be done better, but it definitely works (for all
windows builds):
Updated by Migs351 about 15 years ago
Oh, this only works with the Escape key, I forgot to add Alt Enter support, but I'm
sure you can change it to easily reflect the same changes.
Updated by Migs351 about 15 years ago
updated the patch a bit, much cleaner, made it into it's own function, much like the
OGL plugin.
Updated by hrydgard about 15 years ago
Issue 1491 has been merged into this issue.
Updated by PianoGamer about 15 years ago
Something else broken with fullscreen toogle: 2D stuff will start being pixelated
after you toggle, as in not smoothed out, same with some textures, the walls in
Metroid Prime looks like the walls in Dungeon Keeper, if you walk right up near them.
Updated by Migs351 about 15 years ago
Yeah, this is an issue with my patch, but what's strange is that if you re-size the
window, it will fix it :/
Maybe throwing another D3D Reset at it after it's done re-sizing would fix it? I
dunno why it does that...
Updated by Anonymous almost 15 years ago
- Category set to gfx
- Issue type set to Bug
Updated by Migs351 almost 15 years ago
On the SVN, Yes, it still just closes the emu.
Line 75, It's not a bug, it's coded to close the emu when you press Esc.
As far as my patch goes... it is very unstable. There's definitely a better way to
do it. It hardly even works anymore... I haven't updated it since I posted it here,
and there have been some significant modifications to how it renders now. I'd have
to re-write the patch to fix the crashing and blank screen problems that it has now.
Updated by PianoGamer almost 15 years ago
This issue was fixed to the better for a while, but now toggling to fullscreen
doesn't work at all. Alt + enter do nothing, pressing fullscreen on the Dolphin
toolbar do nothing, Esc crashes the emulator. (r4590 x86)
Updated by MarioMadness1 almost 15 years ago
Yeah, it seems like someone has disabled alt+Enter to full screen :(
Updated by sl1nk3.s almost 15 years ago
- Status changed from New to Fixed
This issue was closed by revision r4779.