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Emulator Issues #1484

closed

Scan Visor does not work in Metroid Prime 2 using D3D

Added by bruno.serafim59 over 14 years ago.

Status:
Duplicate
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?
1.Selecting D3D9 plugin
2.Playing Metroid Prime 2 and using the Scan Visor

What is the expected output? What do you see instead?
Like it says, Scannable objects illuminate when viewed using
the scan visor, so you can scan them. But, instead, they don't
illuminate, so, you can't scan them and can't advance in the game,
since the scan visor is a vital function. Also, everything is all
blue, and you can't see anything besides what's in the
little window of the scan visor

What version of the product are you using? On what operating system?
R4314, Windows x86, but the problem exists in all revs

Please provide any additional information below.
Yeah, I've enabled EFB to Ram. But it seens it's not as complete
as the OpenGL one
Image:
http://i37.tinypic.com/2803a4z.jpg


Related issues 1 (0 open1 closed)

Is duplicate of Emulator - Emulator Issues #1420: D3D Plugin : EFB issues (Prime 2 visor not working, etc)Fixedhrydgard

Actions
Actions #1

Updated by Migs351 over 14 years ago

EFB Reads have not been implemented, when they do get implemented, this will be fixed.

Actions #2

Updated by ChaosCode over 14 years ago

  • Status changed from New to Duplicate
Actions

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