Emulator Issues #1523
closedAction Replay Code Page (Properties)
0%
Description
There are serious problems with the "AR Codes" page in the properties
window (As of r4388).
- When removing a code, the following codes' checks will remain where they are as the codes move up the list to fill the empty spot. The checks need to move with the codes.
- When going to edit a large code, the edit box is resized and covers the OK/Cancel buttons. This should not happen.
Updated by AHeinerm over 14 years ago
I'm assuming patches has the same problems.
Updated by AHeinerm over 14 years ago
Additionally, when saving an unencrypted code, address values are modified to 0x7FFFFFFF.
Example:
Have All Badges (jamescom1) (Paper Mario 2)
00000000 82B07D5A
000000F0 01630001
82B07D5A is changed to 7FFFFFFF when you open up the window again.
This code also only gives you one badge in dolphin.
Updated by AHeinerm over 14 years ago
From what I can tell, Line 449 of ActionReplay.cpp should be:
u32 new_addr = ((addr & 0x01FFFFFF) | 0x80000000); // real GC address
Updated by omegadox over 14 years ago
meh, AR thing sucks, I should try to see if I can implement Ocarina system into dolphin.
Updated by sl1nk3.s over 14 years ago
- Status changed from New to Fixed
i don't know about the AR code, being changed to 7fffffff, i don't understand the AR
system that much, but the original issue is fixed
Updated by AHeinerm over 14 years ago
This problem still persists on the patches page.
Updated by sl1nk3.s over 14 years ago
thanks, i forgot about it, i'll fix it in a future commit
Updated by bopiang over 14 years ago
cant i convert Ocarina codes into AR? how to?