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Emulator Issues #1535

closed

SWG Plugin: Incorrect EFB read range

Added by jayork42 over 14 years ago.

Status:
Fixed
Priority:
Normal
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?

  1. Start Sonic Riders
  2. View the first cutscene of the Heroes story 3.

What is the expected output? What do you see instead?
The EFB on the monitor is being read incorrectly, it's scaled and maps far
beyond the memory range.

What version of the product are you using? On what operating system?
SVN R4417 WinXP Pro MCE x86

Please provide any additional information below.

Actions #1

Updated by jayork42 over 14 years ago

Actions #4

Updated by donkopunchstania over 13 years ago

  • Status changed from New to Fixed

EFB was fixed a long time ago. This issue seems to be fixed now.

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