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Emulator Issues #1548

closed

Gamepad In gamecube games get Turbo while Holding it.

Added by mango8824 over 14 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?
1.Game Cube Games.
2.There's some games where holding a button stay Like Turbo.
3.

What is the expected output? What do you see instead?

What version of the product are you using? On what operating system?
r4434 Windows 7

Please provide any additional information below.
Its Only in some games no all of them. Like In Viewtiful Joe or
zelda four swords I was playing zelda four swords and I couldnt pass where
u have to pull something I cant pull it cuz I cant hold the button instead
of holding it it'll get turbo.

Actions #1

Updated by Anonymous over 14 years ago

please upload a gci file (memcard save) for zelda four swords. you can do this with
dolphin's memcard manager in the tools menu.

Actions #2

Updated by mango8824 over 14 years ago

I dont really know what happend but it look like the Problem got fixed. I was
changing some stuff in the gamepad options, like i was closing the emulator over and
over and changing a lot of The gamepad options and it worked but It went back to the
same problem like 30 minutes after that. Sorry cuz my english It kind of fuck up. I
really do wanna help with this Project.

Actions #3

Updated by Anonymous over 14 years ago

er, so is it fixed now or not? :)

Actions #4

Updated by mango8824 over 14 years ago

Not It didnt This thing is happening In all gamecube games.. I used a xBox 360
wireless control for gamepad and I dont think that could be the problem... Does this
happen to any other user

Actions #5

Updated by kairi.streetfighter over 14 years ago

As far as I know, it does not occur with Super Smash Bros. Melee, Soul Calibur II,
Capcom vs. SNK 2 EO, Rockman EXE Transmission and X Command Mission. On the other
hand, it does occur with some Wii games, like Tatsunoko vs. Capcom.

Actions #6

Updated by cacofff over 14 years ago

Have you tried enabling/disabling Idle Skipping? Some users in the forums have had
similar problems.

Actions #7

Updated by mango8824 over 14 years ago

NOW THAT U SAID SO ILL TRY

Actions #8

Updated by mango8824 over 14 years ago

THE enabling/disabling Idle Skipping didnt work for me. I tested it in zelda four
swords and still the same i can upload a video just to let u know hows the problem.

Actions #9

Updated by masterkillua123 over 14 years ago

Hhmm...For me this doesn't happen only before that will appear the ucode of zelda.
Or maybe is becouse the L and R button of Luigi's Mansion was fixed?

Actions #10

Updated by Anonymous over 14 years ago

"Comment 4 by mango8824, Oct 21, 2009
Not It didnt This thing is happening In all gamecube games.. I used a xBox 360
wireless control for gamepad..."

have you tried without the wireless pad?

Actions #11

Updated by mango8824 over 14 years ago

yes i used another controller wich is the Logitech Rumble PAD 2, even if you use the
keyboard it happends... :(

Actions #12

Updated by darksonic_ds over 14 years ago

I know what's the problem : "Enable Dual Core"
When "Enable Dual Core" is disabled, you get slow speed (use frameskip and full),
but will fix the turbo problem.
Somebody can check enable Dual Core, please?

Actions #13

Updated by mango8824 over 14 years ago

I'll check that.

Actions #14

Updated by ayuanx over 14 years ago

Just a thought:
I guess maybe he mapped some gamepad button to a default hotkey, such as .
Then you get turbo when that button is pressed.

Actions #15

Updated by mango8824 over 14 years ago

That just got fixed in the latest release it doesn't happend any more... I think that
was a a frame issue...

Actions #16

Updated by ayuanx over 14 years ago

  • Status changed from New to Fixed

so I'll close this for now, weird though

Actions #17

Updated by darksonic_ds over 14 years ago

Isn't really fixed. I still have the turbo. And I don't use "Kb/360pad", I use nJoy,
Ps : in r3383 doesn't have turbo, but in 3404 have the turbo.

Actions #18

Updated by mango8824 over 14 years ago

thats weird cuz i used rev4728 and its fixed

Actions #19

Updated by pyapur about 14 years ago

SSBM has same problem, but only with A button. If you hold it, it keeps repeating
normal punch. This is the only game in wich it happens as far as I know, maybe it´s a
game issue. I remember older (very old rev.2891 ) revisions did´nt have this behaviour.
One curious thing is that this happens with all my controllers, xbox360, ps1, saitek
p990, etc. even the real wiimote itself.
Is there any help or further info I can provide ?

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