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Emulator Issues #1788

closed

multiple shadows in dx plugin in EFB to RAM

Added by aleingara over 14 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?

when you playing with SSBM.

and others games like MP2 in this game every time in the movies scene.

What do you see instead?
you see multiple shadows, i like EFB to RAM. because is much more accuracy

What version of the product are you using? On what operating system?
dolphin32IL r4685, and others

Please provide any additional information below.

http://img697.imageshack.us/img697/4221/ssbm.jpg

http://img683.imageshack.us/img683/325/mp2p.jpg

and there are more.

Actions #1

Updated by Autoran1 over 14 years ago

Yup this issue is D3D only, also in MP2 whe open the door opening effect is also
multiple, lile this
http://img135.imageshack.us/img135/7220/g2me0123.jpg
i think this is the same issue

Actions #2

Updated by Autoran1 over 14 years ago

And this is not only EFB to RAM, EFB to DX is also has this issue

Actions #3

Updated by javimi.wan.kenobi over 14 years ago

SA2:B and MP1 suffer this too. EFB to Texture is affected.

Actions #4

Updated by aleingara over 14 years ago

mortal kombat decepcion, some problem in graphics

http://img130.imageshack.us/img130/3705/mkd.jpg ,
http://img263.imageshack.us/img263/6593/mkd2.jpg

mario smash futbol, this make the game unplayable, some time the graphics, disappear,
and then reappear, many times

http://img264.imageshack.us/img264/1866/mstn.jpg

this happen in the begining movie in ssbm, when turn full screen, the colors are wrong

http://img192.imageshack.us/img192/7675/ssmm.jpg

http://img130.imageshack.us/img130/4026/ssmm2.jpg

hope some day can fix this problem to :D, thank you dolphin team.

Actions #5

Updated by hrydgard over 14 years ago

  • Status changed from New to Accepted

Thanks for the reports guys. It's the texture wrapping mode not getting set correctly,
for whatever reason. I'll try to find time to look into the problem.

Actions #6

Updated by aleingara over 14 years ago

np thanks to you hrydgard :D

Actions #7

Updated by Autoran1 over 14 years ago

fixed now

Actions #8

Updated by death2droid over 14 years ago

  • Status changed from Accepted to Fixed
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