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Emulator Issues #1794

closed

OGL: texture blackout

Added by unmacaque almost 15 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?

  1. Compile revision r4637 or any later
  2. Start emulation with OpenGL video plugin

What is the expected output? What do you see instead?
In game, some of the game's textures are not displayed, i.e. they are
blacked out. See the attached screenshot for how it looks.

What version of the product are you using? On what operating system?
Dolphin x86_64 r4637
Ubuntu 9.10 Linux-x86_64

Please provide any additional information below.
NVIDIA GeForce 9600 GT
NVIDIA Driver Version: 190.42
Testing older revisions resulted that this issue was introduced in revision
4637.

Actions #1

Updated by unmacaque almost 15 years ago

The blackout problem has been fixed. Issue solved.

Actions #2

Updated by MofoMan2000 almost 15 years ago

Use EFB copy to Texture instead of RAM. I don't understand why copying to RAM is
labeled as real. If it is, it's not implemented correctly.

Actions #3

Updated by BhaaL over 14 years ago

  • Status changed from New to Fixed
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