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Emulator Issues #1794
closedOGL: texture blackout
Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:
0%
Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:
Description
What steps will reproduce the problem?
- Compile revision r4637 or any later
- Start emulation with OpenGL video plugin
What is the expected output? What do you see instead?
In game, some of the game's textures are not displayed, i.e. they are
blacked out. See the attached screenshot for how it looks.
What version of the product are you using? On what operating system?
Dolphin x86_64 r4637
Ubuntu 9.10 Linux-x86_64
Please provide any additional information below.
NVIDIA GeForce 9600 GT
NVIDIA Driver Version: 190.42
Testing older revisions resulted that this issue was introduced in revision
4637.
Updated by unmacaque almost 15 years ago
The blackout problem has been fixed. Issue solved.
Updated by MofoMan2000 almost 15 years ago
Use EFB copy to Texture instead of RAM. I don't understand why copying to RAM is
labeled as real. If it is, it's not implemented correctly.
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