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Emulator Issues #18

closed

Read from a virtual drive (for compressed mds)

Added by 4luC4rD.h3lls1nG over 16 years ago.

Status:
Fixed
Priority:
Low
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Feature request
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Since isos take a lot of place, it would be great to add a plugin to read
discs from virtual drives, or make the current one compatible with
compressed mds. Of course, it's not an urgent matter but please take a look
at it. Thanks.

Actions #1

Updated by fires.gc over 16 years ago

  • Status changed from New to Accepted
  • Issue type changed from Bug to Feature request
  • Priority changed from Normal to Low
Actions #2

Updated by RockmanRotties over 16 years ago

Megaman Network Transmission works fine with very good speed.

Actions #3

Updated by MasterPhW over 16 years ago

Why MDS? I've never ripped my ISOs as a mds file. I've ripped them always as a ISO
and I don't know a ripper, that can rip files as a mds.
And what has Rockman comment to do with this issue?

Actions #4

Updated by 4luC4rD.h3lls1nG over 16 years ago

I think your comment is more useles than Rockman's, if you don't know the mds format
then don't act like you're a king of ripping, and google it, you'll bump in the two
best rippers, I mean Alcohol 120 % and Daemon Tools Pro.

Actions #5

Updated by MasterPhW over 16 years ago

1st: Try to calm down.
2nd: Say it in normal words.
3rd: Did you ever ripped a NGC game? I always rip them via my BBA and there's no way
to use a ripping tool like Alcohol 120 % or Daemon Tools.
Regards

Actions #6

Updated by MasterPhW about 16 years ago

But it would be probably a good idea to support the dolwin compressed image files.
Shouldn't be that much work and saves space, too.

Actions #7

Updated by 4luC4rD.h3lls1nG about 16 years ago

Sorry, I didn't mean to be aggressive and yeah you're right, you can only rip them in
iso or gcm but then you can convert them in compressed mds with daemon tools pro.

Actions #8

Updated by MasterPhW about 16 years ago

NP, sometimes everybody has a bad day!
But I have to admit I never thought about reripping it.
I rip them and have NTFS compression activated with all my HDDs, so I don't have
that much problems with big files. Does it make such a big difference a compressed
mds vs. a ntfs compressed ISO?
Regards

Actions #9

Updated by 4luC4rD.h3lls1nG about 16 years ago

I can't tell, I never tried ntfs compression, doesn't it slow down the access to your
hard drive ? Compressed mds are a little bigger than rared isos but I don't know if
in your case, you'll gain more space.

Actions #10

Updated by MasterPhW about 16 years ago

NTFS compressed ISOS are nearly as big on harddrive as RARed or ZIPed ones, so it
shouldn't be a big difference in size, but would also save some space on FAT32
drives (or linux drives?). IIRC I read on a MSDN article, that the designers of NT
opted for speed over reduced file size, when they designed the NTFS compression, so
it shouldn't make such a big difference, but dunno.
But it wouldn't be a bad idea, to support compressed mds via the ISO plugin, aswell,
I have to totally admit after discussing with you.
Thanks

Actions #11

Updated by 4luC4rD.h3lls1nG about 16 years ago

I'm glad we agree and apologize again for that comment of mine.

Actions #12

Updated by Anonymous about 16 years ago

uhhhh dolphin now has very good compression for gamecube images (in either iso or gcm
format). convert your game rips to iso or gcm, then shrink with dolphin to a gcz
file.
issue fixed?

Actions #13

Updated by 4luC4rD.h3lls1nG about 16 years ago

Thanks a lot, that's great ! It will help saving some precious space !

Actions #14

Updated by 4luC4rD.h3lls1nG about 16 years ago

Thanks a lot, that's great ! It will help saving some precious space !
And sure, that fix this issue. Thanks again.

Actions #16

Updated by hrydgard about 16 years ago

  • Status changed from Accepted to Fixed

Yep, fixed. Although it would still be nice to play directly from drives. Planning to
add that someday...

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