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Emulator Issues #1812

closed

Weird black block in the top left corner of the screen

Added by Klimat13 almost 15 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?

  1. Start Silent Hill: Shattered Memories with "Safe texture cache" on, skip
    all menus, go into 3D world
  2. Start Resident Evil: The Darkside Chronicles with "Safe texture cache"
    on, go to the character select menu
  3. Maybe start some other game with "Safe texture cache" on

What is the expected output? What do you see instead?
I'm not expecting to see this weird black block in the top left corner of
the screen:
http://g.imagehost.org/view/0489/DolphinIL_2009-12-17_14-19-13-54
http://i.imagehost.org/view/0554/Bug_10

What version of the product are you using? On what operating system?
r4697, r4701, Windows XP SP3

Please provide any additional information below.
There was no weird black blocks in the top left corner of the screen when I
was using r4687.

Actions #1

Updated by darksonic_ds almost 15 years ago

What plugin do u use??Btw, maybe u need turn off "Disable EFB Copy".

Actions #2

Updated by Klimat13 almost 15 years ago

What plugin do u use??
OpenGL plugin.

maybe u need turn off "Disable EFB Copy".
It's off by default. I'm using "Copy EFB to GL texture (hack)".

Actions #3

Updated by jacky.kk.tsui almost 15 years ago

Please try other build from unknownforce,whitezero. i got same problem before .

Actions #4

Updated by Klimat13 almost 15 years ago

Hm, I've tried WhiteZero's and Orleans r4711. Orleans (whose builds I was using
before too) still do have this issue while WhiteZero's do not.
Also Orleans r4711 is not suffering from "Silent Hill: Shattered Memories" letters
bug while WhiteZero's still have it.

Actions #5

Updated by gabrielmorano almost 15 years ago

This is not a silent hill problem it's a build problem, it happens in a lot of
games... "such as final fantasy christal bearers"

Actions #6

Updated by gabrielmorano almost 15 years ago

It seems i duplicatted this in issue 1871 but i explained things a lot better and
added some usefull info, so merge this issue into that one plase. :p

Actions #7

Updated by nakeee almost 15 years ago

  • Status changed from New to Fixed
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