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Emulator Issues #1849

closed

FFCC Crystal Bearers crash

Added by d34tH.tH3.k1D over 14 years ago.

Status:
Invalid
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?

Running FFCC on Dolphin or DolphinIL x64 with both plugins, Safe Texture
enabled for both plus Bleach Versus Crusade enabled for OpenGL to correct
graphic glitches. Use panic handlers is disabled to prevent spamming errors
when taking control of the hero.

What is the expected output? What do you see instead?

The game runs fine(fullspeed with some minor glitches, like the pool on the
big airship not displaying correctly) until you get control of the hero and
fire a shot at the dragons. I can fire the gun as long as I want when I
don't aim at the dragons. When a shot is fired while aiming at a dragon,
the game crashes, the bullet don't have time to reach it, just shooting
while aiming results in a crash.
See the screenshot, the first bullet is between the hero and the green
circle : http://img6.imageshack.us/img6/3548/ffcccb.png

Actions #2

Updated by d34tH.tH3.k1D over 14 years ago

Nevermind that, it was due to my enabling the rumble feature with my P2600 in the
wiimote plugin. Now the game runs fine (though a lot slower than with earlier rev of
the emu).

Actions #3

Updated by ayuanx over 14 years ago

  • Status changed from New to Invalid
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