Emulator Issues #1859
closed
Unable to load a game with last SVN
Added by gide_x almost 15 years ago.
Relates to performance:
No
Relates to maintainability:
No
Description
What steps will reproduce the problem?
- get the update form svn
- compile
- execute
What is the expected output? What do you see instead?
terminate called after throwing an instance of 'std::out_of_range'
what(): vector::_M_range_check
(complete version attached)
What version of the product are you using? On what operating system?
I'm using the SVN (today) on Linux 2.6.24-23-server i686 Ubuntu
The old one from 5 days ago works and give me no error...
Best regards.
JD
Can you run Dolphin with gdb, and show us a backtrace?
Sorry, you can delete issue 1860?, I have the same problem since version 4729, the
4728 version works correctly.
This is what you want?
terminate called after throwing an instance of 'std::out_of_range'
what(): vector::_M_range_check
Program received signal SIGABRT, Aborted.
[Cambiando a Thread 0x7fffe7c0a910 (LWP 26769)]
0x00007ffff512b4b5 in raise () from /lib/libc.so.6
(gdb) backtrace
#0 0x00007ffff512b4b5 in raise () from /lib/libc.so.6
#1 0x00007ffff512ef50 in abort () from /lib/libc.so.6
#2 0x00007ffff59cacc5 in __gnu_cxx::__verbose_terminate_handler() ()
from /usr/lib/libstdc++.so.6
#3 0x00007ffff59c90f6 in ?? () from /usr/lib/libstdc++.so.6
#4 0x00007ffff59c9123 in std::terminate() () from /usr/lib/libstdc++.so.6
#5 0x00007ffff59c921e in __cxa_throw () from /usr/lib/libstdc++.so.6
#6 0x00007ffff5968867 in std::__throw_out_of_range(char const*) ()
from /usr/lib/libstdc++.so.6
#7 0x00007fffe7e33d09 in WiiMoteEmu::LoadRecordedMovements() ()
from Plugins/libPlugin_Wiimote.so
#8 0x00007fffe7e36719 in DoInitialize() () from Plugins/libPlugin_Wiimote.so
#9 0x000000000049c0d8 in Core::EmuThread(void*) ()
#10 0x00007ffff7515a04 in start_thread () from /lib/libpthread.so.0
#11 0x00007ffff51d77bd in clone () from /lib/libc.so.6
#12 0x0000000000000000 in ?? ()
Issue 1860 has been merged into this issue.
Interresting, the changes in r4729 do not affect WiiMoteEmu::LoadRecordedMovements.
My guess would be that the ini file for movements does not exist, or is corrupted.
Gonna grab my VM whenever I got some free time from 26C3, and see if i can reproduce it.
Hello !
I've other problems now, I think with Wiimote connection (Issue 1877), but this
problem seems to be solved...
I would confirm later :)
Best regards.
JD.
- Status changed from New to Fixed
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