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Emulator Issues #1861

closed

Tales of Symphonia Sound Bug

Added by Shaoran.Rendan over 14 years ago.

Status:
Duplicate
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?
1.Open Tales of Symphonia with DX9 and OpenGL plugin
2. Go to the map
3. (or) go to some battle

What is the expected output? What do you see instead?
It should have music in the map zone and in battles...instead of that the
music dissapears (in the map) and in the battles it only has some instruments.

What version of the product are you using? On what operating system?
I've been having these problems since rev 4131 and I Tried with rev 4733
without any change
Windows Vista Home Premium x86 and
Windows 7 Home Premium x64

Please provide any additional information below.
The only bug in this game is this sound problem that makes the game unenjoyable


Related issues 1 (0 open1 closed)

Is duplicate of Emulator - Emulator Issues #4452: DSP HLE has various instances of producing the wrong and/or no outputInvalid

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Actions #2

Updated by Shaoran.Rendan over 14 years ago

Is there any chance of this being repaired?

Actions #3

Updated by Nintendo.Wii.DS over 14 years ago

It looks like the Skies of Arcadia Legends issue and it has never been fixed since
Dolphin exists =/

Actions #4

Updated by Shaoran.Rendan over 14 years ago

Yeah but recently they're doing some adjustments to improve sound in Zelda and other
games. Maybe they could take a look at this issue 'cause it's such a great game >_<

Actions #5

Updated by Nintendo.Wii.DS over 14 years ago

Yup they've done a great job on sound emulation but not yet for these games xD

Could you take a video of your problem ? That'd be interesting to know if its the
same bug as Skies of Arcadia or not ^^

Actions #6

Updated by Shaoran.Rendan over 14 years ago

Ok! I will upload one :) and I hope somebody fix it

Actions #7

Updated by engelheart about 14 years ago

Still no progress with this sound issue..?

Actions #8

Updated by Anonymous over 13 years ago

Please respond if this issue is still valid, or it will be closed.

Actions #9

Updated by shariqiqbal2810 over 13 years ago

The issue is still present on r6569

Actions #10

Updated by Cristalbelial about 13 years ago

And still present in 6806 and the lastest version.

Actions #11

Updated by Rygdea about 13 years ago

Yup, same with Skies of Arcadia.

Actions #12

Updated by Deluneth about 13 years ago

Still not working for me either and I'm using the latest rev...

Actions #13

Updated by LM1234 almost 13 years ago

  • Status changed from New to Duplicate
Actions #14

Updated by danielvandenhoven almost 13 years ago

Damn, i have been playing this game over 45 hours. Now with the new dolphin release its amazing 0.0 There is actually some more sound then just bleeps^^ Sometimes it seems entire soundtracks just work properly..gj devs!!!

Actions #15

Updated by Deluneth almost 13 years ago

@Daniel

Are you using the HLE or LLE plugin?

Actions #16

Updated by danielvandenhoven almost 13 years ago

@ Delun

using the hle plugin

Actions #17

Updated by danielvandenhoven almost 13 years ago

Running it on direct3D9..Internal resolution 3x..Anti-Aliasing 4xssaa..Ani-Filt. 16X

As far as audio goes..HLE with DTK music and Audio throttle..Dsound at 48000HZ
Hope it helps out.

Actions #18

Updated by The.Cata over 12 years ago

This issue still exists, with the same settings as the last user (HLE, DTK music, audio throttle, 48000hz DSound)

Instruments cut out in BGM tracks, throughout the entire game. Voice and SE tracks still work perfectly, and graphics have little to no glitches, as well as zero FPS drops throughout the game.

Using Dolphin 3.0-183.

Actions #19

Updated by mickamartel over 12 years ago

you must use dsp-LLE and not dsp-HLE : HLE is the problem, even if the devs improved it

Actions #20

Updated by carlos.ismael.braz over 12 years ago

Lately, sound in this game is working a bit better, but some instruments are skipped (in HLE) and I have 60fps, now, if I use LLE, music gets a bit better but frames are horribly down (< 30fps). I have a Windows 7 x64, Ati Radeon HD 5670, AMD Athlon 2 x4 620 processor.

Actions #21

Updated by danielmedinaortiz almost 12 years ago

This issue is still present in the last rev!!

Actions #22

Updated by pauldacheez almost 12 years ago

Not under LLE, it isn't.

You'll either have to deal with LLE being incredibly slow on your non-god-tier computer or deal with HLE's incorrect sound at normal speed. The comments on Issue 4452 should explain why.

Actions #23

Updated by odjin9 over 11 years ago

The issue has been fixed for HLE in dolphin 3.5. Thanks a lot.

Actions #24

Updated by Eagleeye695 almost 11 years ago

I have the same problem with game having sound issues on latest builds i've tried all the above HLe LLE tried 5-6 different builds the game opening has sound issues no matter what i do even when fps is at 60+

Actions #25

Updated by Eagleeye695 almost 11 years ago

In game sound and music work fine as far as i can tell... in other words forgive me for having wasted your time like a noob without first checking what the sound issue was rather than getting stuck on the opening video sound.

Actions #26

Updated by sparkysun43 over 10 years ago

I have tried to play this game too and i get super choppy audio. the cutscenes are almost untranslateable. I have core i5 intel processor and windows 7 home prem. x64. I have tried multiple revs. and all the adjustment recommendations I could find and the issue just gets worse or stays the same. I hope someone can help with this. I've tried 3.5, 3.0, and multiple revs including 3.5 r1154 and Im getting nowhere. Its a shame really. The audio was over half the draw for this game.

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