Emulator Issues #1881
closedWiimote turns lights off when playing a game and not working on 4731, 4739, etc.
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Description
What steps will reproduce the problem?
- Play any game and the wiimote will turn off all lights
- Stop the game and the wiimote light 4 will turn on
- Try to play again an the lights will turn off again
What is the expected output? What do you see instead?
Turn on light 1 on wiimote
What version of the product are you using? On what operating system?
In version 4728 I don't have this issue (x64), but is present on 4731,
4739, etc.
Please provide any additional information below.
I'm using cirago USB with Toshiba Bluetooth v7.10.04 x64, also tested with
included windows stack and is broken now.
Updated by bennetteson almost 15 years ago
Same problem,
Dolphin wiimote notification area changed to "Connecting..." when starting a game and
stay like that when turning off the game.
Updated by hsebler almost 15 years ago
I had the same behavior as described above. Here is my workaraund:
In the file "wiimote_real.cpp":
In the function : THREAD_RETURN ReadWiimote_ThreadFunc(void* arg)
I changed the following line:
old: if(g_Config.bUseRealWiimote && !g_RunTemporary)
for (int i = 0; i < g_NumberOfWiiMotes; i++)
new: if(!g_RunTemporary)
for (int i = 0; i < g_NumberOfWiiMotes; i++)
because somehow when ever I start a game "g_Config.bUseRealWiimote" is set to false.
I don't know why. With this workaround I can play again and have/had no sideeffects
so far. Tested from 4730 to latest.
I got Win7x64 and Toshiba BT.
Updated by bennetteson almost 15 years ago
Now i find a way to play with my real wiimote:
1 - turn the wiimote option to "Emulated wiimote & use check "use real wiimote"
2 - start a game: Dolphin will tell you that the wiimote is connected
3 - turn off the game
4 - change the wiimote option to "real wiimote"
5 - play your game with your wiimote