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Emulator Issues #1903

closed

Long 5-10 second hangs in latest revisions

Added by federelli over 14 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

One of the revisions from r4758 (not included) to r4769 cause the emulator to
hang for 5-10 seconds sometimes even more, the emulator sometimes resumes by
itself, sometimes it hangs indefinetly.

Actions #1

Updated by sl1nk3.s over 14 years ago

Is r4769 included ? because it's supposed to fix that :p also the max timeout is set
to 2s instead of 5 now

Actions #2

Updated by federelli over 14 years ago

yeah r4769 included.

Actions #3

Updated by federelli over 14 years ago

Metoid Prime 2 is completely unplayable becaue of this.

Actions #4

Updated by federelli over 14 years ago

Only happens in dual-core mode.

Actions #6

Updated by sl1nk3.s over 14 years ago

err, nevermind my comment, i posted it from my phone, i though you were talking about
a hang on stop :P

Actions #7

Updated by federelli over 14 years ago

I'm unable to try this for a while.

Try the forums, see if someone can try it.

Actions #8

Updated by ayuanx over 14 years ago

no need to try that patch, try latest SVN instead.

Actions #9

Updated by federelli over 14 years ago

Nop, not fixed r4788.

Actions #10

Updated by ChaosCode over 14 years ago

  • Status changed from New to Questionable

I don't have this issue at all. I need more info. When does it hang. what hardware are
you using? is it for some games or all games. ect.

Actions #11

Updated by wespipes69 over 14 years ago

No one else has this issue...at all. Got to be user specific. Find out what change
fixes it (emu, gfx driver panel, etc) and then maybe a fix can get implemented.
Otherwise, you're alone here.

Actions #12

Updated by federelli over 14 years ago

Apparently neither of you read changelog comments, check r4790 log.
Everyone has this issue, and it's regardless of plugins used.

Affects Metroid Prime 2 above all games.

Actions #13

Updated by wespipes69 over 14 years ago

Looks like it only affects MP2. That's all i see confirmed other there. Maybe we
should open a new bug to be more clear and help its chances of getting fixed?

Actions #14

Updated by federelli over 14 years ago

Rename this issue as you see fit.

Actions #15

Updated by Anonymous about 14 years ago

If you enable "FIFO BP Hack" in the options for MP2, is this issue resolved?

Actions #16

Updated by federelli about 14 years ago

I'll give it a try in a few seconds

Actions #17

Updated by federelli about 14 years ago

Nop, hangs just as much, sometimes doesn't even boot.

Actions #18

Updated by death2droid about 14 years ago

Hmm that's a weird problem especially since it seems to be a user specific problem.
Oh yeah i know this is a bad place to ask this, federelli are you the federelli from
Emutalk if you are just wondering if we can use some of your OOT textures as a base
in the Community Retexture Project to help people out some people.

Has anyone else reported this at all?

Actions #19

Updated by federelli about 14 years ago

Yes i'm the same, and yes you can but give proper credit please.

This is not user specific, the entire community, (check all dolphin forums and revision
comments), knows Metroid Prime 2 does not work anymore with the emulator after the BP
FIFO changes.

Actions #20

Updated by Anonymous about 14 years ago

  • Status changed from Questionable to Accepted

@federelli: I tested again and you are correct. I guess I wasn't testing long enough
before. FIFO BP Hack lets the game boot, but that's about it.

It should be noted that the "hang" actually deadlocks all of dolphin...fun...

Actions #21

Updated by federelli about 14 years ago

Indeed, it most often results in a dolphin crash instead of just a recoverable hang.

Actions #22

Updated by Anonymous almost 14 years ago

can anyone confirm that r4759 caused this?

Actions #24

Updated by BhaaL over 13 years ago

Is this still an issue with current revisions?

Actions #25

Updated by skidau over 13 years ago

  • Status changed from Accepted to Fixed

Things seem to be smoother now.

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