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Emulator Issues #1908

closed

Backpatch Error - No Support for Opperand Size 1

Added by CadeFoster23 almost 15 years ago.

Status:
Invalid
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?
1.Play Baten Kaitos - Eternal Wings.Enter the final door to Magnus
Giganticus bossfight (in Mystical Garden)

What is the expected output? What do you see instead?
expected:begin of bossfight
instead:game crash with:
"BackPatch - no support for operand size 1"
immediately followed after this error message "Read from invalid memory
region (0x79edb2da)

What version of the product are you using? On what operating system?
tried several SVNs from old to newest.Without DC,JIT,IL and with.Both
x86/x64 My OS: Vista 64bit.GFX Nvidia 8800GTS512

Please provide any additional information below.
I included my Memory Card.It's save state Nr.2.Just walk in the pacman like
labyrinth (to the left hand side from the save point flower) and there
chose the door which had golden barricades (in former save states)

Actions #1

Updated by skidau almost 15 years ago

Does the game crash in interpreter mode?

Actions #3

Updated by CadeFoster23 almost 15 years ago

yes tested interpreter mode.same result

Actions #4

Updated by skidau almost 15 years ago

Try ticking TLBHack in the properties for Baten Kaitos in the game list and report
back here.

Actions #5

Updated by ChaosCode almost 15 years ago

Odd issue, don't have the game so I can't really accept the issue. I will CC some devs
to see what they think.

Actions #6

Updated by gigaherz almost 15 years ago

Sorry no clue about those stuffs, un-CC:ing myself since I can't be helpful here XD

Actions #7

Updated by Sonicadvance1 almost 15 years ago

Try 32bit Dolphin

Actions #8

Updated by CadeFoster23 almost 15 years ago

TLBHack on/off did not have any effect.However 4830 32bit resulted in some sort of
loop (game hangs display shows black screen and 100% speed;no error msg;and sound is
still playing but gets distorted,after 1min sound slowly fades then dissapears)

Actions #9

Updated by CadeFoster23 almost 15 years ago

Interpreter mode produces same result as my previous post(4830 32 bit)

Actions #10

Updated by CadeFoster23 almost 15 years ago

is there any hope on solving this?thanks

Actions #12

Updated by BhaaL over 14 years ago

Still an issue with current revisions?

Actions #13

Updated by BhaaL over 14 years ago

  • Status changed from New to Invalid

No reply from opener

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