Emulator Issues #1910
Port Input on focus option to emulated wiimote
What steps will reproduce the problem?
1. Start dolphin
2. Do something else on the computer
3. Dolphin interrupts/accepts input when it shouldn't
What is the expected output? What do you see instead?
Not to interrupt and only receive input once focused.
What version of the product are you using? On what operating system?
I have an app which helps press keys for dolphin if you're on
touchscreen/have no keyboard. However, even though the output is right, it
only triggers the "a" button because left mouse click=a button on dolphin.
If you could "focus" dolphin then this issue wouldn't be an issue XD.
#3 Updated by gryphon93 over 10 years ago
It would be great i you had an option in the Wiimote config-window that allowed you
to turn on/off the Left Mouse-button = A and Right Mouse-button = B. And exactly as
kevin says, Dolphin should only receive keyboard- and mouse-input when the rendering
window is focused.