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Emulator Issues #1921

closed

Dolphin consumes CPU cycles when paused

Added by jayork42 almost 15 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

When pausing any game, Dolphin continues to use about 50% CPU on my Intel
Core2Duo, while it shouldn't be using any because the game is not running.
This makes background tasks very slow when pausing the game. Is anyone
else able to confirm this?

SVN R 4774 WinXP Pro MCE x86


Related issues 1 (0 open1 closed)

Has duplicate Emulator - Emulator Issues #1922: Too much CPU usage?Duplicate

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