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Emulator Issues #1943

closed

D3D and OGL plugins render on-screen textures roughly

Added by jayork42 over 14 years ago.

Status:
Invalid
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?

  1. Start a common Gamecube game
  2. Observe the on-screen logos, text, etc.
    3.

What is the expected output? What do you see instead?
The picture is expected to appear smooth. Instead most on-screen textures
are rough and need to be smoothened/resampled.

What version of the product are you using? On what operating system?
SVN R 4774 WinXP Pro MCE x86

Please provide any additional information below.
This only happens with Gamecube games. It also happens with both video
plugins.

Screenshots:
http://i45.tinypic.com/10e07d5.png
http://i49.tinypic.com/6f9qfs.png
http://i45.tinypic.com/2z5osxd.png
http://i47.tinypic.com/13zz85i.png

Actions #1

Updated by sl1nk3.s over 14 years ago

  • Status changed from New to Invalid

either check "force filtering" or use use native resolution for this, the filtering
is already implemented.

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