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Emulator Issues #1943
closedD3D and OGL plugins render on-screen textures roughly
Status:
Invalid
Priority:
Normal
Assignee:
-
% Done:
0%
Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:
Description
What steps will reproduce the problem?
- Start a common Gamecube game
- Observe the on-screen logos, text, etc.
3.
What is the expected output? What do you see instead?
The picture is expected to appear smooth. Instead most on-screen textures
are rough and need to be smoothened/resampled.
What version of the product are you using? On what operating system?
SVN R 4774 WinXP Pro MCE x86
Please provide any additional information below.
This only happens with Gamecube games. It also happens with both video
plugins.
Screenshots:
http://i45.tinypic.com/10e07d5.png
http://i49.tinypic.com/6f9qfs.png
http://i45.tinypic.com/2z5osxd.png
http://i47.tinypic.com/13zz85i.png
Updated by sl1nk3.s over 14 years ago
- Status changed from New to Invalid
either check "force filtering" or use use native resolution for this, the filtering
is already implemented.
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