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Emulator Issues #1952
closedMore multi-byte display fix
Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:
0%
Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:
Description
\dolphin-emu-read-only\Source\Core\DolphinWX\Src\ISOProperties.cpp
[01].ISO Properties : [Maker:] in Info Tab
-
m_Maker->SetValue(wxString::FromAscii(OpenGameListItem-
>GetCompany().c_str()));//dev too
-
m_Maker->SetValue(wxString(OpenGameListItem->GetCompany
().c_str(), *wxConvCurrent));//dev too
===========================================================================¶
=============
[02].ISO Properties : ISO-Filename in Titlebar
- SetTitle(wxString::Format(wxT("%s%s"),
wxString::FromAscii(StringFromFormat("%s%s: %s - ",
filename.c_str(), extension.c_str(), OpenGameListItem->GetUniqueID().c_str
()).c_str()).c_str(),
wname.c_str()));
- SetTitle(wxString::Format(wxT("%s%s: %s - %s"),
wxString(filename.c_str(), *wxConvCurrent), wxString
(extension.c_str(), *wxConvCurrent),
wxString(OpenGameListItem->GetUniqueID().c_str(),
*wxConvCurrent), wxString(name.c_str(), *wxConvCurrent)));
Updated by ayuanx almost 15 years ago
Not necessary, there is postprocessing to handle this. I'm sure they do display
correctly, aren't they?
Updated by ayuanx almost 15 years ago
- Status changed from New to Fixed
This issue was closed by revision r4792.
Updated by naog0616 almost 15 years ago
Mr.ayuanx. Always thank you. Thank you for revising it.
English is clumsy, and I'm sorry.
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