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Emulator Issues #2059

closed

Different positions for emulated Wiimote and Nunchuck

Added by lmjaipawa over 14 years ago.

Status:
Won't fix
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

The problem is that I have to use the nunchuck in upright position but the
wiimote (the pointer on the screen in normal position and it's a mess that
i have to change the options everytime i have to aim (with wiimote) and
stab (with nunchuck).

I'm using R4873 JitIL x64

Actions #1

Updated by Anonymous over 14 years ago

  • Status changed from New to Questionable

well I guess it will get implemented if the "wiimote people" think it should be :)

Actions #2

Updated by ayuanx over 14 years ago

I don't understand a single word...

Actions #3

Updated by ayuanx over 14 years ago

PS: Emulated Wiimote is just a supplementary, to finish complicated movements, you
should use your Real Wiimote.

Actions #4

Updated by lmjaipawa over 14 years ago

In the wiimote config you can select "sideways wiimote" and "upright wiimote" and it
affects both the emulated wiimote and the emulated nunchuck. What I need here is
different configs for the wiimote and the nunchuck so i can have the wiimote in
normal position but the emulated nunchuck in upright position.

Actions #5

Updated by snzgoo over 14 years ago

i still dont get the sense of it, so i wont bother making a patch.
kinda useless 2 me

Actions #6

Updated by Anonymous about 14 years ago

  • Status changed from Questionable to Won't fix

Looks like that's a "no"

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