Emulator Issues #2083
closedmissing water effect and Goo(slime) in Supermario Sunshine
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Description
What steps will reproduce the problem?
1.Boot SMS with either DX or OpenGL
2.
3.
What is the expected output? What do you see instead?
water just shows up as white and the brown slime/goo doesnt show up at all
the only way you know your going through it is when you start slipping
while trying to run/walk making some levels very hard to play
What version of the product are you using? On what operating system?
R4897 x64 on windows 7 x64 ultimate
Please provide any additional information below
i tried with both IL and nonIL options checked and with dx9 and opengl it
doesnt make any difference, the water remains white and the brown slime is
still missing. i tried to take some screenshots but even tho there was a
brief pause like normal when taking shots there were no pictures in the
screenshots directory which might indicate a problem with the screenshot
function.
i did a search to check for the missing water issue but none came up so i
hope this hasnt already been reported.
Updated by justnews almost 15 years ago
damn i did a search for supermario sunshine and sms and nothing came up, must have
spelt it wrong...now whos a dork. lol
Updated by fbr almost 15 years ago
Thank you for your job
Same problems here with the SVN R5016 (on Windows 7 x64) :
-> I have white water on the first level with OpenGL and DirectX9 plugins (first
picture).
-> With the DirectX9 plugin, when I wash the dirt, the texture of the dirt disapear
but not the dirt (second picture). This second problem doesn't appear with the OpenGL
plugin, but with the OpenGL plugin the game is very slow even with the GL texture
hack so I need to use Directx9 plugin.
Updated by Sonicadvance1 almost 15 years ago
Does enabling EFB to RAM, fix this at all?
Updated by fbr almost 15 years ago
Thank you for your response Sonicadvance1.
EFB to RAM fix only the bug of the dirt, but unfortunatly the game is to slow with
this option enable. :-(