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Emulator Issues #2087

closed

Star Fox Assault first boss disappears

Added by juniorthebad over 14 years ago.

Status:
Duplicate
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Dolphin R4896 and R4911 x32
Windows XP 32-bit SP3

In the game Star Fox Assault, when you fight the second boss in the first
level Fortuna, after that butterfly throw the lava rocks at you, it simply
dissapear, making it impossible to progress.

Attached to screens, before and after the boss throw the lava rocks for
the first time.


Related issues 3 (0 open3 closed)

Has duplicate Emulator - Emulator Issues #1475: Starfox Assault Math?Duplicate

Actions
Is duplicate of Emulator - Emulator Issues #182: disappearing enemies from OpenGL draw distance Starfox Assault (JIT only)Fixed

Actions
Has duplicate Emulator - Emulator Issues #2930: Starfox The final enemy assault, disappearsDuplicate

Actions
Actions #1

Updated by juniorthebad over 14 years ago

O yeah it's missing the char avatar when they make a report like in the first screen

Actions #2

Updated by justnews over 14 years ago

yep this was mentioned before quite awhile ago but it doesnt seem like anybody has
had chance to look into yet, either that or its a hard one to fix.

Actions #3

Updated by death2droid over 14 years ago

Hmm i swear i got past that.

Actions #4

Updated by juniorthebad over 14 years ago

forgot to say that I'm using DX9 plugin, not opengl.

Actions #5

Updated by CuentaSpam23 over 14 years ago

Use dolphin IL

Actions #6

Updated by juniorthebad over 14 years ago

with JitIL it made possible to go next level,
but there's graphic problems like 2D clouds and ground glitchs in level 2.

Actions #7

Updated by CuentaSpam23 over 14 years ago

for the clouds problems use "safe texture cache" , and what ground problems ?

Actions #8

Updated by juniorthebad over 14 years ago

thanks, it's fixed now with safe texture cache. The ground problem gone too, maybe
because I had overclocked my video card or got corrupted when loading.

Actions #10

Updated by skidau over 13 years ago

Issue 2930 has been merged into this issue.

Actions #11

Updated by skidau over 13 years ago

Issue 1475 has been merged into this issue.

Actions #12

Updated by skidau over 13 years ago

Works in JITIL.

Actions #13

Updated by skidau over 13 years ago

  • Status changed from New to Duplicate
Actions

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