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Emulator Issues #2091

closed

[4896M] No way to tell the difference between the two OpenGL plugins (OpenGL and OpenGL32)

Added by lawrence29reyome over 14 years ago.

Status:
Invalid
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?

  1. Start R4896
  2. Choose one of two OpenGL plugin entries, and look in the config
  3. Choose the second OpenGL plugin entry, and look in the config
  4. Observe no difference, hence needing to rename one "OpenGL32" in
    graphics plugin selection drop down

What is the expected output? What do you see instead?

Please use labels and text to provide additional information.

I really wanted to be able to use the OpenGL32 as that one actually sounds
like it is more compatible then the other OpenGL plugin but there is no way
to tell the two apart in the Dolphin Graphics Plugin drop down menu. They
also both have the same settings tabs and options.

Actions #1

Updated by death2droid over 14 years ago

There is only one OpenGL plugin making this whole issue invalid.
Also the build you are using is not a clean svn build.

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