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Emulator Issues #2107

closed

Fatal Frame 4 (Zero Gesshoku no Kamen) no longer has audio / video sync during cutscenes

Added by xatnys over 14 years ago.

Status:
Invalid
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?

  1. Start a new game in FF4 on any revision after r4689.

What is the expected output? What do you see instead?
Synced audio/video. During the intro the sound significantly gets ahead of
the video after Madoka's first flashback.

What version of the product are you using? On what operating system?
r4689 @ Windows7

Please provide any additional information below.
Prior to r4689 (I had tested around r4682) it was possible to get the the
game in perfect sync with the following settings:
Framelimit off
Watchdog @ 20
D3D9 plugin with EFB to RAM (for some reason any other video combination
i.e. D3D9 EFB to Texture, or OGL EFB to either RAM/Texture also broke audio
sync)

It was like an auto-frameskip of sorts, with FPS in the 20-30s, but VPS @ 100%.

I believe the changes made between r4687-r4689 have to do with the total
loss of audio sync.

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