Emulator Issues #2116
closedingame crashes after a while (Plugin_DSP_HLE.dll)
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Description
ingame crashes after a while
Fault Module Name: Plugin_DSP_HLE.dll
Fault Module Version: 0.0.0.0
Fault Module Timestamp: 4b598b94
Using 4922 32bit (tried the normal version and another one compiled with
intel++, same error), doesn't happen with 4906 and earlier.
Settings: audio throttle off, re0 hack on / Video plugin: d3d / Everything
else default
Updated by marcel.werner3 almost 15 years ago
hm, this is the first time I read about this issue...maybe it's your system?
I don't know if the RE0 hack is even still functional. Have you tried without?
Updated by BhaaL almost 15 years ago
RE0 is still in place and (probably) functional, but wasnt changed for about 1k5 revs.
Did you try switching it off anyways? Altho, it shouldn't cause any problems, it only
changes a few read-offsets to either the passed value or 0.
Can you try a Debug(Fast) build and see if you get anything? Possibly attach Visual
Studio when it crashes, and note down the current positions of all threads.
Updated by skidau almost 15 years ago
- Status changed from New to Accepted
- Issue type set to Bug
Updated by skidau almost 15 years ago
- Status changed from Accepted to Invalid
I can only reliably reproduce this problem while running dolphin in the Visual Studio
debugger. We can open this issue again if we get more information and confirmed reports.