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Emulator Issues #2116

closed

ingame crashes after a while (Plugin_DSP_HLE.dll)

Added by lmjaipawa over 14 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

ingame crashes after a while

Fault Module Name: Plugin_DSP_HLE.dll
Fault Module Version: 0.0.0.0
Fault Module Timestamp: 4b598b94

Using 4922 32bit (tried the normal version and another one compiled with
intel++, same error), doesn't happen with 4906 and earlier.

Settings: audio throttle off, re0 hack on / Video plugin: d3d / Everything
else default

Actions #1

Updated by marcel.werner3 over 14 years ago

hm, this is the first time I read about this issue...maybe it's your system?
I don't know if the RE0 hack is even still functional. Have you tried without?

Actions #2

Updated by BhaaL over 14 years ago

RE0 is still in place and (probably) functional, but wasnt changed for about 1k5 revs.
Did you try switching it off anyways? Altho, it shouldn't cause any problems, it only
changes a few read-offsets to either the passed value or 0.

Can you try a Debug(Fast) build and see if you get anything? Possibly attach Visual
Studio when it crashes, and note down the current positions of all threads.

Actions #3

Updated by skidau about 14 years ago

  • Status changed from New to Accepted
  • Issue type set to Bug
Actions #4

Updated by skidau about 14 years ago

  • Status changed from Accepted to Invalid

I can only reliably reproduce this problem while running dolphin in the Visual Studio
debugger. We can open this issue again if we get more information and confirmed reports.

Actions #5

Updated by skidau about 14 years ago

  • Status changed from Invalid to Fixed

Fixed in r5172

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